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Joined 3 days ago
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Cake day: December 28th, 2025

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    • Appeal to the authority you give yourself based on *past experience (leave out any negative past experience) *religious/spiritual “insight” can be a substitute here

    • Present an ambitious “vision” that claims to require said past experience to fully grasp

    • Allow your targets to start building the product in their imagination based on the crumbs you gave them with step 2

    • Sell disjointed tangential products that don’t interfere with the player’s dream logic and promise they will connect to your cohesive vision with time

    • Find “technical delays”

    • Express that you need backers to buy more of the dream to help get through the “technical delays”

    • Repeat for 9 years until the market begins to retract

    • Open the dream up to asian markets

    • ???

    • Profit

    All it requires is being a soulless piece of shit.





  • I’ve watched the pieces “start fitting together” for like 14 years now… There is fun to be had, but it’s an ocean wide and an inch deep imo. SC stopped being fun for me the moment I realized most of the fun I was having was imagining hypotheticals to pass the time while fighting their shit product to function in some meaningful way. This becomes especially painful when you see all of the effort is supposedly going into a single-player game that we’ve barely seen while they fail to deliver an acceptably functional version of the product we actually play and use the ships we payed money for in…

    It has other massive problems with the company’s motives. For example: why balance the game to incorporate cohesive and effective multicrew ships, and sell 1 person a 725$(CAD) ship (hammerhead) to invite 6 other people to crew, when they can leave it’s future balance a dream and have everyone in OP F8s (or whatever the current light fighter “meta” ship is at the moment) for 260$ each… 725$ dollar multicrew ship, or 1,820$ in light fighters. hrmmmmm A Hammerhead should melt light fighters according to it’s stated purpose when sold, but it’s been effectively useless for years and years now, as one very clear example of what’s going on overall.

    Multicrew will NEVER BE FUN until they’re done milking their base, and they’ll never be done milking their base.