Funny that Peter Polyneux came up with Dungeon Keeper before he jumped the shark, but the actual “we’re going to model the behaviour of individual digestive system bacteria” version of that concept is Dwarf Fortress.
The thing is no one ever promised that dwarf fortress would track how much dirt was under your left index finger, it of course does, but no one promised that so when it wasn’t present in the first release of the game no one was surprised or upset.
I don’t understand why he can’t just make a good game and then if he wants to simulate the spin of individual hydrogen atoms he can add that in later.
He was good at just making a game once, and inspiring the devs around him to realise their ideas fully (though Populous is a bit closer to a tech demo/chore than a game imo). Dunno what happened.
Funny that Peter Polyneux came up with Dungeon Keeper before he jumped the shark, but the actual “we’re going to model the behaviour of individual digestive system bacteria” version of that concept is Dwarf Fortress.
The thing is no one ever promised that dwarf fortress would track how much dirt was under your left index finger, it of course does, but no one promised that so when it wasn’t present in the first release of the game no one was surprised or upset.
I don’t understand why he can’t just make a good game and then if he wants to simulate the spin of individual hydrogen atoms he can add that in later.
He was good at just making a game once, and inspiring the devs around him to realise their ideas fully (though Populous is a bit closer to a tech demo/chore than a game imo). Dunno what happened.