• Owl@mander.xyz
    link
    fedilink
    English
    arrow-up
    18
    arrow-down
    6
    ·
    edit-2
    2 days ago

    All the souls games. I don’t get it

    They’re memorisation timesinks

    • Datz@szmer.info
      link
      fedilink
      English
      arrow-up
      2
      arrow-down
      1
      ·
      1 day ago

      It depends on person and skill, a lot of people manage to beat a majority of bosses 1st try.

      Also, personally, I just like using magic which makes some parts easier.

      • BreakerSwitch@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        6 hours ago

        Honestly I think a lot of people miss that these games are full of soft difficulty options. Magic, in particular pyromancy, summons, there are lots of ways to make the game easier, and that’s a good thing!

        • Datz@szmer.info
          link
          fedilink
          English
          arrow-up
          1
          ·
          edit-2
          5 hours ago

          I recently replayed Dark Souls 1 and tried a Strength build to see how it goes.

          Full Havel’s straight up lets you face tank Artorias, and you’re taking almost a 1/15th of his health with just a hit.

          Armor was nerfed after that, but still, it was rather hilarious. Magic was nerfed too by the virtue of bosses getting more gap closers and ranged attacks - by Elden Ring, magic is far from the boring “stay back and just spam attack” idea, but on the contrary, the cheesiest tactics I used when needed were Greatshields or dual jump attacks for stunning bosses. There’s videos out there of people beating Malenia by just shield poking her to death with a spear, and I certainly used that when I wasn’t having fun with Rellana. It’s crazy to me how most people just grab a greatsword and only use that the whole game, then say the game’s shallow or too hard.