Diablo IV, for me. I love the Diablo series and just a bit ago, I sank 2 hours down to get my necromancer character up and set in Diablo II Resurrection. I have Diablo III and its expansion too, but they’re online only and I almost can’t be bothered to go through that. I’ve beaten it a long time ago.
And I really do want to get Diablo IV, but they’ve made that online-only as well. Like, I know I’m always online and everything but I do like to have that fallback where if I am without internet or I can’t afford internet for a time, I can play or watch things to bide the time over. I can’t do that with online-only games because it’s like being gated away from something you bought.
So everytime I look at Diablo IV, I just get a little depressed at times. Blizzard should do what D2R did, have an online character and have an offline character.
Victoria 3, still the undisputed king of world economic simulation. I had a blast with Vic 2, but I just can’t bring myself to support Paradox Interactive in their current form with ridiculous monetisation of DLC…
Daggerfall.
It has the most elaborate character creation and most freedom of choice of all the Elder Scrolls games.
You can walk, ride or fly through an open world that’s as large as Great Britain, with thousands of realistically modelled towns and cities, and enter any house in them. You can turn into a vampire, werewolf or were-boar, buy a ship, make deals with the gods, invent your own spells, and commit bank fraud.
First time I played it, it took all night to download the 140MB installer from Kazaa.
But actually playing it now, after so much development in game mechanics has happened, is a chore.
When doing quests, you just go through the same loop of “talk to person, clear an absurdly huge dungeon, kill dozens of enemies that aren’t scaled to your level, die a couple dozen times unless you cheesed the game to become invincible, solve a text riddle, find the McGuffin, return, repeat” over and over again.When doing quests, you just go through the same loop of “talk to person, clear an absurdly huge dungeon, kill dozens of enemies that aren’t scaled to your level, die a couple dozen times unless you cheesed the game to become invincible, solve a text riddle, find the McGuffin, return, repeat” over and over again.
That’s pretty much all Elder Scrolls is. What’s particularly impressive is that they’ve been releasing the same game since the 90s.
They really favored being a lycanthrope in that game. It’s the most OP transformation, especially when you get a special ring that takes away some of the negatives of being a lycanthrope. All of your stats get maxed, you can instantly heal between transformations, you are immune from what the guards try hitting you with.
Being a vampire in Daggerfall, isn’t as fun.
The newer Anno installments. I’m not buying another Ubisoft game unless they get rid of their stupid Launcher, and I’m also not buying anything with Denuvo and similar BS.
The Dark Souls series takes place in a fascinating universe and I’m sure the lore is enthralling… I just refuse to play games that are made artificially hard for the sake of it. If it’s single-player, the devs shouldn’t have an opinion on how much time each player is comfortable wasting on it. Give me “story” difficulty, cheats, etc., and let me decide what to do with them. All you’re hurting are your own sales.
Agreed.
I love dark fantasy as a theme. But I can’t enjoy the theme if the game is going to be padded like that. That’s how you make games not fun and there’s nothing fun when you’re killed in one or two hits. There’s challenge and then there’s not fun and all soulslike games fall into the not fun part.
Part of what makes Souls games fun is that you can work together with others.
I pretty much only play them co-op.
AC Shadows
I want to play it but fuck Ubisoft
Sail the high seas. That way you don’t support them and get to play it. I haven’t pirated a game for many years but some game houses deserves what comes to them
Nah, pirating is not worth the effort. I just don’t play it
The Talos Principle 2. The micro stuttering makes it unplayable for me, and it will never get fixed.
Star Citizen
Still waiting for it to release.
Factorio, I might legitimately starve to death.
Silksong. My muscle disease has progressed too much to physically play it. That really stings because Hollow Knight was one of my favorite games ever.
That fucking suuuuuuuuucks. I wonder if there’s a mod that could accommodate you somehow. I’m not trying to spawn a big debate about difficulty in games here, but I really wish you’d be able to play it for yourself, somehow.
I’m sure there’s a cheat engine invulnerability hack or something I could use, but it would kinda take the fun out of it.
Have you considered the Xbox Adaptive Controller? I know Microsoft designed this controller with different extensions an such to assist people with disabilities while gaming.
Here’s hoping for a healthy recovery chief!
I agree. I was imagining maybe a time dilation mod that you could toggle on/off to make your inputs less physically demanding, but I don’t know if that exists. That’s how I’d do accessibility in this game personally. I don’t know anything about your condition though, so really I’m just spitballing and daydreaming simultaneously.
Even if you don’t mind the online only part, ignore this abomination. They botched the D4 campaign. It’s too easy and almost impossible to die during the regular campaign. It takes roughly two minutes to beat a world boss on the first play through.
That doesn’t bother me. What made me gravitate to Diablo was how they did the story. The plot of evil vs good and angels vs demons in a eternal conflict is cliche and overdone. But I liked how Blizzard handled it and I’ve been glued to it for a while. Mephisto is my favorite character overall and damn they’re having an expansion coming soon, that revolves around him, so my temptation will be even greater.
So no it doesn’t bother me that it’s “too easy” or “almost impossible to die”, because my idea of fun is not to have a very frustrating experience.
Bloodborne
The last console I owned was a PS3, and I don’t plan on ever having another. Sony thankfully mostly got with the program and released a bunch of their stuff on PC, but Bloodborne remains a standout.
Emulating bloodborne is really good now. It is 100% playable with rare minor bugs now. Highly recommend playing it. It’s the best souls orne out there. Imo
What kind of specs do you need to run it smoothly? Does any of the online stuff work?
So I will be honest and say I have a beefy computer. Intel i9 13900k and a 4090. But I run it at 1440p at 60fps. I see people playing it on the steam deck but I haven’t tried that myself.
I’m running a 5600x with a 3080. I might be alright. I’ll have to check it out.
World of Warcraft. I’m honestly at my happiest when all I have to worry about are dailies and raids. Unfortunately, that’s not compatible with family life, my work, etc etc.
I quit my job and dropped out of college to do nothing but play WoW for 8 solid months. It was worth it
Myself, I miss the memories I could form playing with friends on WoW. Not the game that much.
I miss Night Shift on the WoW forums.
rust,
- i’m on linux
- its rust
Can’t you do
rustup updateand go from there?
Elite Dangerous. Extremely beautiful, especially impressive in VR - but way too time-consuming for me.
why did they skip VR compatibility for the on foot sections of the game? seems insane
Holy fuck, “Space logistics simulator with some casual space piracy” the game.
For the receptive kind of brain that’s some premium crack.
I’d love to play Baldur’s Gate 3 with a diverse group of real people and share an adventure together, but have no friends who enjoy games that aren’t mindless slop.
Same with other slow-burn games like Project Zomboid and other survival/crafting games.
I learned to do slop to hang out with others, I even got good at slop like Rivals just to keep social contact alive. But I can’t drag anyone into a game that doesn’t have 2-minute matches filled with flashing lights and colors and gambling mini-games.
Sorry you’ve been through that.
I’ve about given up on chasing multiplayer, even including friends. It never fails. Because, there would be times some friends I know are playing a multiplayer game that is big and they’re all involved and I want to be involved. Then by the time I get it, they’ve moved on to something else and it would be a chore to have tried and get them to come back to the game I just got so we can have some of our memories poured into it.
It would never happen, they’ve grounded their footing into that next game and I would be a little begrudged and eventually I’d get that game, only for the cycle to repeat.
So, I’ve stopped doing that. Now I have a bunch of all of these games that were fun to have played with people on, just sitting and collecting dust because I tried playing with people I know and cared about. Now most of them play FFXIV, Escape from Tarkov or some other MMO-like game and they know I won’t go there to them because I’m not a MMO player, but I was always open to play something else that was multiplayer, but they never bit.
I’m in this boat with you. A few months ago I restarted my Valheim server for friends… And only one person joined me, for all of about 30 minutes. I spent a bunch of solo time just building up a base and trying not to progress too far so I wouldn’t ruin the fun.
I’ve been toying with the idea of doing a Zomboid server, too, but I know it will be the same. We’ll play as a group maybe twice, and that will be it.
I spent a bunch of solo time just building up a base and trying not to progress too far so I wouldn’t ruin the fun.
I have about 20 games where I stopped before getting too far “just in case they decide to join me.” Those games are now piled up in dusty, forgotten crates alongside the Ark of the Covenant in that same giant warehouse. I think I’m part of the slim margin of people who enjoy simulated hardships as a social bonding experience, I don’t know if makes other people too bored, or too anxious, but I can’t make people play hard, slow games where you have to rely on each other and talk through problems.
I used to be able to, I had great success running groups in SCUM and Project Zomboid but as more and more short-attention-span gaming has been released, people have migrated away from investment-gaming and now just want to “chill” with some colorful slop and fast battle royals or loot extraction. Now when I ask if someone wants to play something like SCUM, they ask if we can play a server where loot and experience gain is turned up to max, enemy robots are disabled, and you can order high level gear from discord bots in chat.








