The Picard Maneuver@piefed.world to Games@lemmy.worldEnglish · 3 months agoThe developers of PEAK, explaining how they decided on pricing for their game. media.piefed.worldimagemessage-square175linkfedilinkarrow-up11.04Karrow-down120
arrow-up11.02Karrow-down1imageThe developers of PEAK, explaining how they decided on pricing for their game. media.piefed.worldThe Picard Maneuver@piefed.world to Games@lemmy.worldEnglish · 3 months agomessage-square175linkfedilink
minus-squareYeahToast@aussie.zonelinkfedilinkEnglisharrow-up9·3 months agoAin’t no one surviving on a 5% profit margin
Ain’t no one surviving on a 5% profit margin