Hi, this is a quick post I make to talk about something I keep seeing online everywhere.
A lot of people say that the price increases will force developers to optimize and to work with what hardware they have to make good games and stop using AI gen and DLSS tech as an excuse for poor optimization.
The big problem is that nobody thinks about those people that don’t have the hardware right now.
Those people that were waiting for a discount to buy a PS5 or a PC and now they’re left stranded.
Current-gen consoles are getting really hard to find and a lot of people have been left out, stuck on old-gen and old-games.
playing old-games is not a bad thing but you may have missed the fact that even old consoles are getting reaaally pricey thanks to scalpers and speculators of the market.
This is madness people. Fight AI, don’t embrace it!


Literally yes they do, because even though they don’t have the latest and greatest hardware, they have some money to spend. That’s the argument being made: until now the assumption was that new hardware would get cheaper over time, and people would gradually move to new hardware. Devs spend years making games, and historically bank on that assumption so that when the game comes out, it has the largest audience available to purchase it.
The fact that it looks like that won’t be the case in the near future means devs have to shift their behavior to accommodate what their playerbase has, i.e. continue developing and optimizing the same hardware.
That said, this is all temporary. Whether they widen the pipeline, or the AI bubble bursts, in 2-3 years there will be a deluge of hardware hitting markets. (Provided trade/actual wars don’t get in the way, which is the bigger concern imo).