It’s wild to say that, 10 years ago today, an upstart studio shipped a little game called Grim Dawn. What’s mind-blowing to us is that that game went on to not only become a success beyond our wildest dreams at the time, but to become a staple in the ARPG genre. Grim Dawn’s success enabled Crate Entertainment to grow from a studio of just 8 people to a team of 29 today, with 4 projects currently in development. Your early support has allowed us to not only stay independent from publishers, b...
I actually wish there was a game that had a level of complexity in between POE and Grim Dawn.
I enjoyed Grim Dawn but I really felt like your build has a lot more to do with your gear. And the skill system was just a little too simple for me.
However, I’ve been playing games with randomized loot less often over the years. I just don’t have the time and my autism brain gets frustrated when I can’t just experiment with builds easily.
I actually wish there was a game that had a level of complexity in between POE and Grim Dawn.
I enjoyed Grim Dawn but I really felt like your build has a lot more to do with your gear. And the skill system was just a little too simple for me.
However, I’ve been playing games with randomized loot less often over the years. I just don’t have the time and my autism brain gets frustrated when I can’t just experiment with builds easily.