I had the same opinion, but it changed after playing Doom (2016, Xbox One) and Doom Eternal (2020, Xbox Series X) back to back. The difference was dramatic.
I still believe we are reaching a point where Moore’s law is hitting a fundamental limit, but only time will tell how things will pan out. My guess is that consoles will need to get bigger to get better.
I dunno, I actually thought Doom 2016 mostly looked better than Eternal. I didn’t like Eternal’s more cartoony bright color highlights everywhere. Admittedly though, it probably didn’t look great on the XBOne. probably like 720 or 900p.
I had the same opinion, but it changed after playing Doom (2016, Xbox One) and Doom Eternal (2020, Xbox Series X) back to back. The difference was dramatic.
I still believe we are reaching a point where Moore’s law is hitting a fundamental limit, but only time will tell how things will pan out. My guess is that consoles will need to get bigger to get better.
I dunno, I actually thought Doom 2016 mostly looked better than Eternal. I didn’t like Eternal’s more cartoony bright color highlights everywhere. Admittedly though, it probably didn’t look great on the XBOne. probably like 720 or 900p.
The biggest difference i noticed was that they changed it from an FPS to a rhythm game with an FPS coating.
Demon Patapon.
Don’t get me wrong, it’s not bad, just different.