• BygoneNeutrino@lemmy.world
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    13 days ago

    I had the same opinion, but it changed after playing Doom (2016, Xbox One) and Doom Eternal (2020, Xbox Series X) back to back. The difference was dramatic.

    I still believe we are reaching a point where Moore’s law is hitting a fundamental limit, but only time will tell how things will pan out. My guess is that consoles will need to get bigger to get better.

    • tomkatt@lemmy.world
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      13 days ago

      I dunno, I actually thought Doom 2016 mostly looked better than Eternal. I didn’t like Eternal’s more cartoony bright color highlights everywhere. Admittedly though, it probably didn’t look great on the XBOne. probably like 720 or 900p.

    • Senal@programming.dev
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      13 days ago

      The biggest difference i noticed was that they changed it from an FPS to a rhythm game with an FPS coating.

      Demon Patapon.

      Don’t get me wrong, it’s not bad, just different.