I’m playing Baldur’s Gate 3 for the first time right now. I’m not particularly a fan of turn-based games, but I’m digging there interpretation of the genre. I like how each character has a limited amount of movement per turn and the ability to navigate through the entire environment. I’m surprised more developers don’t use a similar model.
In the final fantasy and Pokemon games I played when I was younger -and more recently Expedition 33-there wasn’t any movement. My team was standing static on the left and the enemy team was on the right. BG3 is the first turn based game I played where I can strategically move around a 3D environment.
Ah I see. Neat, im glad you like it. Xcom 2 is a really great turn based with movement game too. It’s not an RPG, and it’s crazy difficult, but its one of the best.
I’m playing Baldur’s Gate 3 for the first time right now. I’m not particularly a fan of turn-based games, but I’m digging there interpretation of the genre. I like how each character has a limited amount of movement per turn and the ability to navigate through the entire environment. I’m surprised more developers don’t use a similar model.
That’s just how turn based movement works
In the final fantasy and Pokemon games I played when I was younger -and more recently Expedition 33-there wasn’t any movement. My team was standing static on the left and the enemy team was on the right. BG3 is the first turn based game I played where I can strategically move around a 3D environment.
Ah I see. Neat, im glad you like it. Xcom 2 is a really great turn based with movement game too. It’s not an RPG, and it’s crazy difficult, but its one of the best.