• artyom@piefed.social
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    1 day ago

    There are lots of reasons. The primary one is for games that simply don’t support controllers. Think Anno or LoL or Civ.

    I wouldn’t even say they’re good for FPS. Mouse is still gonna be king for that.

    They’re also infinitely programmable and devs can even use them like any other input, like a weapon or inventory wheels.

    • dualpad@lemmy.zip
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      13 hours ago

      I wouldn’t even say they’re good for FPS. Mouse is still gonna be king for that.

      I use them to play FPS like The Finals. My set up being gyro being activated when I touch the right touchpad, edge to edge swipe of the touchpad doing a 180, and clicking the edges/center for 5 different inputs.

      Gyro and touchpads having mouse mapped to them so no aim assist. Not sure how the ergonomics of the controller will be though for FPS, since I didn’t find them comfortable to use on the Deck due to touchpads being lower than the OG Steam Controller. But, some people don’t have issue with them, so it is possible.

        • dualpad@lemmy.zip
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          11 hours ago

          It’s not ideal for mouse gamers, but gyro is ideal for controller gamers with it being the best option available that makes it possible for controller gamers to play fps games without aim assist vs mouse players.

          Though only reason I mentioned possible when it comes to the touchpad use on the new Steam Controller is since it is up in the air until I actually get to try it to see if it will be ideal to use as a touchpad gyro controller like my original Steam Controller with the different ergonomics it has.

          I’m looking at this controller more as gamepad exclusive gamer than a PC user that only sometimes uses the controller and mouse for other games on PC. Guess more similar to being from the perspective of a console player with many opting for controller even after a game gets mouse support.