Cyber Cafe@lemmy.world to Games@lemmy.worldEnglish · 1 day agoSplinter Cell designer says “one of the difficulties with modern stealth games” is realistic lighting, as environments are now so much “harder to read”frvr.comexternal-linkmessage-square21linkfedilinkarrow-up1154arrow-down11
arrow-up1153arrow-down1external-linkSplinter Cell designer says “one of the difficulties with modern stealth games” is realistic lighting, as environments are now so much “harder to read”frvr.comCyber Cafe@lemmy.world to Games@lemmy.worldEnglish · 1 day agomessage-square21linkfedilink
minus-squareEcho Dot@feddit.uklinkfedilinkEnglisharrow-up20·15 hours agoIt’s called art direction. It’s a game if you don’t want to do realistic lighting that’s fine you can do what you want.
It’s called art direction. It’s a game if you don’t want to do realistic lighting that’s fine you can do what you want.