Man, I was hooked for a long time before I woke up and smelled the business model. I haven’t touched it in years, but I do miss the lore. Always thought it was their strong suit. Maybe they can set a better, non-live-service game in the same universe, but this is Bungie. Not gonna happen…
Not exactly. Did you play the first seasons? Basically every dlc there were items you’d farm to buy gear (or something it’s been a decade now and I forget) that became completely obsolete when the next dlc came out.
Most rpgs you can sell those items. But in Destiny you had to delete them.
I played tf out of MMOs. It wouldn’t have stood out to me if it was at all a typical experience.
Man, I was hooked for a long time before I woke up and smelled the business model. I haven’t touched it in years, but I do miss the lore. Always thought it was their strong suit. Maybe they can set a better, non-live-service game in the same universe, but this is Bungie. Not gonna happen…
I bought the Destiny PS4 when the game launched. I knew I was basically signing up for World of Halocraft and all the bs that comes with it.
But what did surprise me was how poor the execution was. Every single DLC made all the previous gear/items COMPLETELY USELESS.
Yeah. I quit when a green floor item was a higher light level than the legendary yellow emperor launcher.
It was so liberating to just… uninstall and never look back, lol
isn’t this how MMOs work ? you’re asking for horizontal fearing which is less traditionally(GW2 does it) but most MMOs do not.
Not exactly. Did you play the first seasons? Basically every dlc there were items you’d farm to buy gear (or something it’s been a decade now and I forget) that became completely obsolete when the next dlc came out.
Most rpgs you can sell those items. But in Destiny you had to delete them.
I played tf out of MMOs. It wouldn’t have stood out to me if it was at all a typical experience.