Anything competative or stupidly difficult like soulslikes.
Life is stressful enough already; games are for having fun and I don’t find stress very fun.
I tried Wukong, got through the first chapter and then some. You can tell it’s a good game. I enjoyed the mechanics, the story, everything well put together. I wanted to have fun. I just never really did. Also any sense of accomplishment was pretty much just a sense of relief after beating a boss.
Oh yeah I tried that and totally got the same vibe. I got my ass kicked by the first wolf boss before looking up how to beat him. Then I got to the next area where there were a lot more strong enemies and I was like “nah, I’m out.”
Challenges are nice sometimes. Too easy gets boring fast. Dunkey Said it Best: you want the fine line between babymode and fuck you Player, the one that challenges and pushes you
Anything competative or stupidly difficult like soulslikes.
Life is stressful enough already; games are for having fun and I don’t find stress very fun.
I tried Wukong, got through the first chapter and then some. You can tell it’s a good game. I enjoyed the mechanics, the story, everything well put together. I wanted to have fun. I just never really did. Also any sense of accomplishment was pretty much just a sense of relief after beating a boss.
Oh yeah I tried that and totally got the same vibe. I got my ass kicked by the first wolf boss before looking up how to beat him. Then I got to the next area where there were a lot more strong enemies and I was like “nah, I’m out.”
Challenges are nice sometimes. Too easy gets boring fast. Dunkey Said it Best: you want the fine line between babymode and fuck you Player, the one that challenges and pushes you