Epic Games developer Psyonix has published a sneak peek at an updated version of Rocket League running in Unreal Engine 6, revealing a first look at its new logo.
Epic Games developer Psyonix has published a sneak peek at an updated version of Rocket League running in Unreal Engine 6, revealing a first look at its new logo.
I always switch back and forth between hotfix and experimental to see if one works better. So basically, I use those two.
Ive had good results with proton-ge and Rocket League.
I tried proton-ge, using proton plus, and I got no flashing screen, even when playing a 1v1 competitive match. Hopefully, it will still work when I play with my friend later.
Thanks for the tip. I think it probably worked.
DUDE glad to hear that! Hope it sticks :)
I occasionally get some weird window positioning issues when I first start the game. Like the game loads full screen, but instead of loading over the taskbar, it moves the window above the taskbar, and cuts off the very top of the window (about as much as the height of the taskbar).
To fix that, i go into settings and just change the resolution to something else, apply, then immediately change it back, and it usually fixes itself. Im guessing this is some bug with dual monitor setups, but in case you run into this, this usually fixes it.
Other than that the game runs great, and i can play at 2560x1440 @ 144hz.
Thanks I’ll give it a shot. Especially because I don’t want this technical problem to ruin this long tradition.