cross-posted from: https://lemmy.world/post/49514337
Their compatibility list notes 75.33% are Playable, 22.93% can go in-game but not be finished and only 1.69% can’t get past the intro.
cross-posted from: https://lemmy.world/post/49514337
Their compatibility list notes 75.33% are Playable, 22.93% can go in-game but not be finished and only 1.69% can’t get past the intro.
Oh I never got that far. It was all static. I supposed if I had kept plugging away it, I might’ve reinvented a 64-bit OpenCL eventually, but you have to understand the uphill climb it all was. Like I was shocked to discover at one point that while you could compile a 64-bit executable, the
malloclibrary function was still only 32-bit! I bitched about this to IBM tech support, and they said well you could write your ownmallocusingmmap. I mean yikes!