Last few years I’ve been excitedly waiting for sequels from several small-to-medium sized studios that made highly acclaimed original games—I’m talking about Cities: Skylines, Kerbal Space Program, Planet Coaster, Frostpunk, etc.—yet each sequel was very poorly received to the point I wasn’t willing to risk my money buying it. Why do you think this happens when these developers already had a winning formula?

  • Deestan@lemmy.world
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    1 year ago

    In order:

    • Overscoped
    • Wrong people in charge on all levels
    • Unfocused
    • This turned out ok?
    • glimse@lemmy.world
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      1 year ago

      Frostpunk 2 is great. I think it’s way harder than 1 but maybe that’s just because I haven’t sunk nearly the same hours in