A detailed video essay focusing on favourites Thief: The Dark Project and Thief II: The Metal Age, and how these old dogs stack up against the AAA gaming ind...
Its the wide net issue. They want to capture as many possible players as possible so through stealth and loud combat in there but that comes at the cost of depth. It can be fixed. But it only ever will be done by passion projects.
Its the wide net issue. They want to capture as many possible players as possible so through stealth and loud combat in there but that comes at the cost of depth. It can be fixed. But it only ever will be done by passion projects.