This is why gamers will continue to be screwed by the industry.

  • magikmw@piefed.social
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    13 hours ago

    I played every game since original top-down 2D, including GTA V, that last one for maybe 10 hours. I did 100% San Andreas and IV, but didn’t really get into DLCs.

    I like it for absurdist writing that makes the world look like hyperrealistic USA. I like it for the tunes. The missions were fun when I was more ok with railroad experiences. Secrets, references, sometimes hilarious dialogue.

    I didn’t like GTA V much though. Maybe it was just more of the same or maybe it got worse in some way I didn’t quite notice. Or maybe I just like other things in video games after 20 years.

    I think V especially has a huge following thanks to multiplayer, including RP servers. I never really cared for either.

    Hope that helps.

    • Brave Little Hitachi Wand@feddit.uk
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      10 hours ago

      It does, I think! I’ve only played this series a little, and very distantly. Let me know if I’m close: So we’re talking about more than just satire but in a sense hyperbole, getting immersed in a setting with the vibes cranked up and slightly distorted. It’s a funhouse where all the mirrors are hilariously America-shaped, and the cartoon version of yourself it portrays becomes the satire.

      Makes sense then that the more multiplayer experience of GTA V would have less time for the craft of that atmosphere, instead prioritising the delightfully crass verbs of GTA in the context of online gaming. Even a server dedicated to RP will tend to put a mirror up to the player, which probably detracts from the humour and vibe; self awareness takes you out of things, after all.

      • magikmw@piefed.social
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        4 hours ago

        Yeah sounds pretty close, especially for Vice City, San Andreas and IV.

        I think they also shared some cultural similiarities with Idiocracy and it’s vibes. No to the same extend, but in many ways pointing out casual things and saying “this is what it’s actually like, if you think about it”.

        I think I don’t like V as much because it’s become too realistic and detached from the comic book slapstick I’ve known GTA for since 1998. And the themes lost the self-deprecating irony, becoming bland.

        I guess they just optimized for the lowest denominator, always the way to grab the most of the market.

        The themes are somewhat preserved in RDR2 (Didn’t play 1) - it’s very serious in general, but there’s this simmer of “ain’t this ridiculous” under the obvious drama. Worked for me much better than V ever did.