heythatsprettygood@feddit.uk to Games@lemmy.worldEnglish · 1 day agoLevel 5 boss admits using AI for Professor Layton, Yo-Kai Watch revealswww.videogameschronicle.comexternal-linkmessage-square19linkfedilinkarrow-up1110arrow-down14
arrow-up1106arrow-down1external-linkLevel 5 boss admits using AI for Professor Layton, Yo-Kai Watch revealswww.videogameschronicle.comheythatsprettygood@feddit.uk to Games@lemmy.worldEnglish · 1 day agomessage-square19linkfedilink
minus-squarePeffse@lemmy.worldlinkfedilinkEnglisharrow-up41arrow-down2·23 hours agoI’m not trying to jump in to defend anything (I don’t know the dev process) but I will say that uncanny and odd looking is like… the default. Almost every game since OoT has had me asking “Why did they do that?” in terms of art direction.
minus-squareB0NK3RS@lazysoci.allinkfedilinkEnglisharrow-up6arrow-down13·23 hours agoThat’s very true but this has an AI vibe too.
minus-squareparaphrand@lemmy.worldlinkfedilinkEnglisharrow-up16arrow-down3·21 hours agoYour vibe checker calibration is bad man.
minus-squareZorque@lemmy.worldlinkfedilinkEnglisharrow-up7arrow-down4·20 hours agoIf you’re so against vibe-coding why are you vibe-judging?
I’m not trying to jump in to defend anything (I don’t know the dev process) but I will say that uncanny and odd looking is like… the default. Almost every game since OoT has had me asking “Why did they do that?” in terms of art direction.
That’s very true but this has an AI vibe too.
Your vibe checker calibration is bad man.
If you’re so against vibe-coding why are you vibe-judging?