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Starfield is more an ‘Open World’ rpg. Exploration on foot with fight and quest is more prominent than exploration in space. The space part is more like a mean to travel between planet where you could find quest. Sometimes, there’s a space fight, or boarding other ship/station.
But ship simulation isn’t the purpose of this game.
You can still build a ship, but you’re more focused on look than : ‘Will it work ?’.
Yeah, your ship is basically a somewhat customizable base and the navigation computer is just a fast travel portal that moves your base, at least in the update I played a couple years ago.
It looks like this is a baked animation though. There’s no reason it couldn’t be more realistic. The biggest issue though would be time. This is already much longer than the vanilla experience. Doing it “properly” would extend it to probably minutes. Minutes every time watching a baked animation would get old fast.
Starfield is more an ‘Open World’ rpg. Exploration on foot with fight and quest is more prominent than exploration in space. The space part is more like a mean to travel between planet where you could find quest. Sometimes, there’s a space fight, or boarding other ship/station. But ship simulation isn’t the purpose of this game. You can still build a ship, but you’re more focused on look than : ‘Will it work ?’.
So basically they could replace space travel with a magic portal and it would be a fantasy game?
Yeah, your ship is basically a somewhat customizable base and the navigation computer is just a fast travel portal that moves your base, at least in the update I played a couple years ago.
A space fantasy game, sure.
It looks like this is a baked animation though. There’s no reason it couldn’t be more realistic. The biggest issue though would be time. This is already much longer than the vanilla experience. Doing it “properly” would extend it to probably minutes. Minutes every time watching a baked animation would get old fast.