Minimum Requirements:
Requires a 64-bit processor and operating system
OS: Windows 11
Processor: Quad Core CPU - Intel: i7 (Sandy Bridge or later), AMD: Bulldozer or later
Memory: 16 GB RAM
Graphics: DirectX 11.1 compatible Graphics Card with 8 GB VRAM
DirectX: Version 12
Network: Broadband Internet connection
Storage: 150 GB available space



Considering the game still requires a minimum of 16gb of memory and an 8gb graphics card I wouldn’t say it’s not pushing more and more graphics. All that the specs imply is that the bottleneck will be the GPU.
Funny enough in SC its definitely the CPU in many cases
That makes sense. If they set up the pipeline for Star Citizen, then cut out all of the processing needed for networking, then you end up with a lot of headroom on the CPU. However, some of this will obviously be consumed by AI (as in video game AI).