I wrote a blog post on the current trend of game decompilations using AI and where we’re going with this. It’s all very promising but oh boy are the implications scary.

  • popcar2@piefed.caOP
    link
    fedilink
    English
    arrow-up
    3
    arrow-down
    1
    ·
    2 days ago

    Games already have IP laws for their assets and patents, but the code is something we can’t really enforce. If someone reverse engineered Minecraft and released it with new graphics and trademarks, how are they going to prove this game is just a copy of Minecraft and not an original block game?

    Obviously if it’s too similar they’d rule against it but AI is really good at shuffling code and changing up minor things to make it legally distinct.

    • myyass@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      2 days ago

      This is kind of like the Palworld argument. Pokemon took their designs off of other games but yeah throwing a ball sphere is the best IP argument they could come up with. IMO, IP laws need to go to the shitter. I’m tired of the I did it first patented it first bullshit.