This is confirmed to be real according to Jason Schrier. They were going to use this trailer to reveal the game soon if Bioware hadn’t closed. It’s obviously a little unpolished (especially in the fake gameplay section) but it did look promising.

  • Cocodapuf@lemmy.world
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    2 hours ago

    Honestly, I thought that was a damn good trailer. Had this been the pre-EA Bioware, i’d be really excited to play that game.

  • Dnb@lemmy.dbzer0.com
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    13 hours ago

    They had a trailer for anthem and none of it was in the game. It looks a concept trailer.

    I say that as someone who has bought and loves their games, even anthem and ME:A.

    They aren’t the same developers anymore 😔

    Sad to see them get laid off but they have been mismanaged for a decade

    • bitjunkie@lemmy.world
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      58 minutes ago

      I still haven’t even played ME3 past the first couple of missions. Why do people hate Andromeda so much, and why don’t you?

      • chronicledmonocle@lemmy.world
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        3 minutes ago

        Andromeda had some of the best combat and controls of any of the games. Unfortunately, the story is bland and repetitive.

    • scops@reddthat.com
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      16 hours ago

      I played it well after launch, but I enjoyed Andromeda. I would have preferred less combat and more focus on a “man” vs nature scenario, but it was a solid experience after they smoothed over the bad launch.

      It was a shock and disappointment at the time when they announced they were dropping the Quarian DLC and any plans for a sequel. I felt like the franchise deserved a bit more faith than that, but, well, EA gonna EA.

      • dylanTheDeveloper@lemmy.world
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        2 hours ago

        Yeah large publishers don’t measure sales longterm for games like this. Mainly because turning it around is extremely risky financial wise and expensive because most of the developers contracts are up so they either have to rehire or shuffle people from other projects. Not an issue for smaller studios who don’t layoff after every project btw

    • Hegar@fedia.io
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      15 hours ago

      I enjoyed andromeda quite a bit. It lacked the scope and feel of 1 and 2, the aliens should’ve been more alien, but gameplay was fun, jetpacks were fun. It was very worthwhile (sale) purchase.

  • MentalEdge@sopuli.xyz
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    17 hours ago

    It’s a decent trailer.

    My instant headcanon is playing as a spectre turned shadow broker agent. That could have been done well.

    But also, Liara looking visibly old, is so odd.

    She looks older here than ANY matriarch we’ve seen except for maybe Benezia.

    Meaning this would have been set at least 600, probably more like 800 years after the original trilogy.

    • Event_Horizon@lemmy.world
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      17 hours ago

      I goyr me thinking of a bounty hunting. You’re hired by Liara to track down targets. You put together your crew of specialists and have to switch out party members depending on the bounty.

      One can dream.

  • RightHandOfIkaros@lemmy.world
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    17 hours ago

    BioWares last 3 games didn’t sell well, and this was at least years down the line. This is clearly very early in production. I can’t say I am surprised this was cancelled in that context.

    Even if it was the best game ever made, it was years away from a studio that had just had 3 financial failures in a row. Maybe it would have been approved if it was already like, 90% complete, but this looks like it’s maybe 10%.

  • iamthetot@piefed.ca
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    16 hours ago

    Salt in the wound. That “gameplay” was obviously not legit, but the entire concept is solid. Man… Might have to do a replay of the trilogy now.

      • iamthetot@piefed.ca
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        14 hours ago

        I said “gameplay” for a reason. But certain sections were obviously meant to evoke player interaction.

          • iamthetot@piefed.ca
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            13 hours ago

            We agree on that, we just seem to disagree on what certain parts of the trailer were meant to evoke. And that’s okay. I interpreted it differently than you.

  • EmilieEasie@fedinsfw.app
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    13 hours ago

    I was kinda hoping it was actually a youtube poop “we’ll bang ok?” video, like some kind of mass effect rickroll

  • rozodru@piefed.world
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    17 hours ago

    eh I’m happy to just let it go. Bioware hadn’t made a good game since 2014. every release after Inquisition was awful. Sure we can look at a pre-rendered video and think “oh man, sucks I won’t be able to play it” but lets be real here…the chances of it even being good with their recent track record? i’m doubtful.

    • dylanTheDeveloper@lemmy.world
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      1 hour ago

      Stories of studios making banger games due to tight constraints and small team sizes. Limitations like that bring out human creativity.

      When studios get big publishers want more control over what gets made, multiple teams need to be created and more management is required so every one can communicate with eachother to satisfy the publishers increasing revenue goals which turns the studio into a business where they need to maximize profit.

      The opposite can also happen where studios get truck loads of money with no oversight from publishers so they work on whatever they want rather than what players want.

      The worst thing is making a smash hit game requires mostly skill and luck with luck being the right team, the right constraints, the right market and the right leaders.

      BioWare had a streak of luck but as people move on after every project that luck fades away. BioWare ‘magic’ was flopping around for most of projects development cycle so they had to crunch near the end of a games release. Mass Effect had this problem from 1 all the way to 3 with 3 being an absolute shitshow of working from sunup to sundown Monday to Sunday for months before release.

  • lath@piefed.social
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    15 hours ago

    This reminds me of that time when DA division was shuttered and one of the employees said the ME division had been looking down on them for some years and weren’t enthusiastic about bringing them in.

    Well, I guess none of them have to worry about that anymore…

    • Maultasche@lemmy.world
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      14 hours ago

      Didn’t they treat the SWTOR division the same? Well guess who’s the only one still around

      • lath@piefed.social
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        10 hours ago

        Yeah, they gave SWTOR to a non-BioWare party some years back.

        Broadsword Online Games (2023–present)

  • Xirup@lemmy.dbzer0.com
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    10 hours ago

    Sometimes I don’t understand the hypocrisy of the gamers, if EA had never shut down BioWare, the people would probably just hate the game because EA bad (and I don’t telling you EA good, but this is the typical argument), but now that they announce that the studio was shut down everyone seem to love this demo

    • BobbyTables@lemmy.world
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      9 hours ago

      Obviously I’m not all gamers.

      But I think it’s ok to be outraged at every step of the usual EA pipeline of 1) Buy studio 2) force studio to make bad decisions 3) close studio, because (surprise!) they are not profitable