You fell in love with a game and it’s characters, sunk hundreds, maybe even thousands of hours into it. It became a comforting, immensely satisfying part of your daily life. Then you heard a sequel was coming and got really hyped but when it came out it was utter rubbish…

Which game(s) was that for you?

  • Björn Tantau@swg-empire.de
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    5 days ago

    Is it possible that WOTC just utterly suck? Like even playing D&D for real at a table I always thought the wizard’s stuff was kinda boring. Every time our DM did something himself it was awesome.

    • JackbyDev@programming.dev
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      4 days ago

      Creating a d&d campaign is difficult, and publishing it in a way that communicates what needs to be known is tricky. It’s almost the opposite of a novel. In a novel you need to save twists and turns until the end. In a d&d campaign the DM needs to know them all from the start. But you also don’t want to overwhelm someone with too much information. But you don’t want someone who is following the module closely instead of using it as inspiration to “write” themselves into a corner because they didn’t know something would happen in a specific way later.

      The main published modules for 5e are all a little different in how they present everything. Some may be better than others for certain DMs and certain groups.

    • Coelacanth@feddit.nu
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      5 days ago

      I don’t play D&D - in fact I don’t play any TTRPG anymore (imagine having friends) - but I’ve heard a lot of criticism about WOTC’s products, yes. A lion’s share of it is about how unhelpful the official adventures are for DMs, but I’ve also heard the writing criticised from time to time.

      I’ve heard good things about Waterdeep: Dragon Heist and the Curse of Strahd remake though.