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Joined 3 years ago
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Cake day: July 8th, 2023

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  • You have an interesting way to describe the enforcement of UN sanctions against the North Korean regime to hinder and slow down their ballistic missile development program by literally blocking the transfer of rocket fuel and components to their country.

    The people of North Korea are definitely suffering, but it ain’t because their government is being slowed down in their development of nuclear ICBMs.

    Also, where is your criticism of the North Korean regime for spending their people’s resources into ballistic and nuclear programs while their people are starving?




  • DaddleDew@lemmy.worldtoGames@lemmy.worldBeyond All Reason
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    2 months ago

    IMO Supreme Commander failed to capture the original game’s soul. You had a sense of an epic battle going on when playing. I think it was because it always devolved into playing all zoomed out, watching tiny strategic icons moving across the map, blinking and disappearing. I can’t even tell you what any of the units looked like because we almost never see them. The fact that they gave generic names to units and structures such as “level one point defence turret” didn’t help either.

    BAR does a much better job of keeping the player zoomed in and into the action, seeing and feeling so the cool details of the battle going on. Heavy plasma batteries blowing up chunks of advancing armies and terrain, lasers blowing up individual targets in rapid succession, sending debris flying everywhere, this was all what TA was about.