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15 days agoBetween Humble Bundles and Fanatical I’ve got more games than I can play in a year for less than a single new release. It’s amazing.


Between Humble Bundles and Fanatical I’ve got more games than I can play in a year for less than a single new release. It’s amazing.


You could have just said you don’t know what dynamic pricing means.
Here’s the low down: Dynamic pricing is when a company charges different prices for different people at the same time, potentially based on the individuals spending history. So customer A who rarely buys full priced games might be offered a discount, while consumer B who regularly buys full priced games is charged full price.
I’m not exactly sure if this is what you mean, but I have a couple examples of fantastic community powered fan games that arguably eclipse their inspiration.
Pokemon Infinite Fusion: fan powered remake of Pokemon Fire Red that incorporates a fusion mechanic and has something like 600,000 high quality fan created sprites. They’re now working on a version for Pokemon Emerald
Clone Hero: fan made guitar hero/rockband clone with support for tons of peripherals including drums and vocals, with a huge library of fan generated songs.