

Neon White, Cyberhook, and Crumble are all excellent, though you might be looking for a more traditional platformer.
Blue Fire is decent and definitely worth checking out while it’s $4 right now.


Neon White, Cyberhook, and Crumble are all excellent, though you might be looking for a more traditional platformer.
Blue Fire is decent and definitely worth checking out while it’s $4 right now.


Indeed. The sources I’ve read seem to lay blame with games not usually patenting mechanics (which apparently is all patent officers look at for prior art, not other games), meaning it needs active challenging to be thrown out.
PocketPair is based in Japan, which is where the previous, more directly problematic patents have been filed mid-litigation. While there is clearly prior art for the US patent, it isn’t quite as comically broad as the Japan ones, and since Japan doesn’t seem to care about prior art, those remain the most concerning to me.


In the US, yes. In Japan, it would appear such a concept does not exist.


I found one for NieR: Automata at a used bookstore that has maps, a ton of concept art, and a short story.
Tainted Grail: Fall of Avalon is like Skyrim but with better combat and dar King Arthur themed.
Potion Craft is a game where you run an alchemist shop, entirely stylized to look like medieval paintings.
Buddy Simulator 1984 is a game about a digital companion that likes you too much.
I could give more, but I never see anyone recommend those, and you have a lot of recommendations in this thread already.