

I realise it’s not really the point here, but calling Jeffrey Epstein a celebrity seems comically reductive.
Like, yeah, technically I guess it’s true? But it’s not the word that springs to mind when most people think of him. Made me chuckle.


I realise it’s not really the point here, but calling Jeffrey Epstein a celebrity seems comically reductive.
Like, yeah, technically I guess it’s true? But it’s not the word that springs to mind when most people think of him. Made me chuckle.


Did you actually read the article or are you just kneejerk griping based on the title?
It’s a quote from an individual developer - an audio designer - talking about their experiences during Bungie’s layoffs, hence the reference to ‘unrealistic constraints’, but for some reason you seem to be taking it as an opportunity to air your grievances with the overall creative direction?
Maybe you didn’t mean it that way, but I can’t stand it when ‘fans’ lash out at developers as if they’ve been personally wronged. Remember the human.


Two reasons:


Nintendo has always been litigious. I don’t understand this myth that they used to be wholesome and friendly in the good old days.
They sued Atari for making NES games. They sued Galoob for making the Game Genie. They sued Blockbuster for renting their games.
Kirby the character is literally named after Nintendo’s lawyer John Kirby.


Absolutely! I saw a talk at Develop last year from some of the Farming Simulator team, and they said a huge chunk of their audience are farmers.
Tons of pilots play flight simulators. I believe the same also applies to Euro/American Truck Simulator, based on the community discussions I’ve seen. I’d be surprised if the same wasn’t true for train sims too.


Ah, one of the dozen people who actually liked the original Steam controller! A rare sight indeed.


Exactly. If Epic released a $99 controller that required EGS running to work people would be up in arms.


Not too jaded - game devs receive huge amounts of abuse as it is. There is zero desire to make it easier.
IIRC they’re adding this to American Truck Simulator. ETS2 is getting coaches, but not sure about cars (at least as an official option - I’m sure there are already community mods for it).
Thank Goodness You’re Here is quite possibly the funniest game I’ve ever played - good suggestion.


Well yeah - game development, a creative endeavour, benefits from continuity within the team working on it. Once you lose a certain percentage of that team, or even just a handful of key figures, the original vision and the lessons learned during its realisation are lost forever.
You’d think this was obvious, but apparently not to the c-suites, who see everyone as replaceable cogs.


That original version still exists - it’s called Save the World and iirc they recently revamped it and made it free for everyone (it used to be a standalone purchase).
Last time I played it I didn’t find it all that engaging, so it’s hardly surprising they stuck with BR as the lead mode once it took off. I guess my point is this: they didn’t ‘throw out’ StW, it just got eclipsed by a far more popular mode. Can’t really blame them for backing a winner.


And that’s not even close to a full list, either. There’s also Flight Simulator, Sea of Thieves, Pentiment, and Hi-Fi Rush. Probably others I’m forgetting too.
There’s plenty to hate on MS for, and I’m not saying they haven’t squandered a lot of the talent they paid for, but to say they’ve released nothing great for over a decade is just ignorant.


Epic isn’t an apples-to-apples comparison with most other studios. They don’t just make games, they develop and support Unreal Engine for both games and film production, they operate EGS, a motion capture studio, ArtStation, Sketchfab, and a dozen other subsidiaries. It’s a huge company.


I don’t know about the Amazon, but he does own huge amounts of land in North Carolina which he has protected and/or donated to conservation schemes.
Do You Dream in Colour? by Bill Nelson.
Great song, to be fair. My dad always insists that Gary Numan was a Bill Nelson ripoff with less talent. Personally, I think Bill has kind of a weak voice and was never destined for big success, but I do enjoy much of his work and Bebop Deluxe are hugely underrated.


Check out this fun little nugget from further down in the article:
Nvidia actually used two RTX 5090s for its demos: one plays the game, the other exclusively runs the DLSS 5 technology.
An entire second GPU just to run it.


No you’re right - it’s 2:1, which is an unusual aspect ratio. But it looks like it’s intended to run games designed specifically for it rather than emulating other systems, so I guess it’s less a drawback and more a neat quirk.


Sorry, didn’t mean to cause any stress - clearly I was wrong here. Reading through I saw a lot of sentence structures typical of LLM writing, but like you say this is partly because they were trained on writers’ work.
I’m a writer myself, so I’ve seen first hand how LLMs are rotting our profession from the inside. That’s not an excuse for making false accusations, but I hope you can understand my exasperated tone when I found what seemed like slop on my feed.
And sometimes they lay off all the developers, too!