

i wont say its exactly like mafia wars but its simlar and better than mafia wars and much deeper to keep players engaged and pbbg means Persistent Browser-Based Game you can check it out online to under what pbbg is to get more understanding


i wont say its exactly like mafia wars but its simlar and better than mafia wars and much deeper to keep players engaged and pbbg means Persistent Browser-Based Game you can check it out online to under what pbbg is to get more understanding


well yes i acctually used ai for the frontend ui and i appricate the feedback on setting proper expectation upfront and will make that clear as im moving forward


Yes, AI tools were used to help build out the UI and art, but all the initial mockups and style direction came from me. in the future i would be changing lot of things


thanks for the questiosn first heist are cartel based so you have to perform heist with your cartel members , cartels are unlocked at lvl 15 so players dont need to worry about that and hesit are also time based depending on the risk tier for now i havent really implemeted deep features in teh heist as i would like to get players feedback first before implemeting what players might not like and as for the game it has 3 paths depending on your playstyle if you are a pvp main then their an enforcer path but it comes with some downside like you cant earn lot of cash like other paths so each path is built to suit a players playstyle but with the beta testing ill gather suggestions to improve the game more


Since it’s Lemmy, might be a good idea to add an AI usage disclaimer, whether you use it or not, just explicitly mention it.
thansk for the heads up i’ll make sure to add an ai usage discliamer next time
thanks i designed the premuim currency to be used as an alternative to buy a vip package that a player can trade on the market for in game cash so f2p players also have a chance of getting a vip package
i’ll do well to check him out too
havent heard of blood and power before. and for the ingame currency fir now its just through purchase but ill hold event from time to time where players can earn some of it and oremuim currency is actually used to buy a vip package (its actually a deep system but its a good deal)
i’ll appreciate it if you send the link for me to view
I’ve decided to swap out our temporary premium currency, i’ve moved from ‘Crystals’ to ‘Sovereigns’ I think it fits the vibe much better. I’ve also renamed the ‘Treasury’ to ‘Vault’ to keep everything thematic. Most importantly, I’m hard at work on a colorblind mode to make sure everyone can enjoy the game comfortably thanks for your feedback
Thanks for the honest feedback! You make a great point about the color consistency. I’m definitely going to rework the XP and stamina colors to avoid confusion.
Regarding the treasury, I actually refer to it as the ‘Cartel Vault,’ where you store money to upgrade your caretl . Since it’s purely representative of your wealth, I’m keeping that green. I really like your suggestion about the ‘good vs. bad’ sliding scale—it’s a great way to show how a high treasury can be undermined by negative revenue. I’ll look into implementing something similar to show that relationship, and I’ll be sure to keep accessibility and colorblind-friendliness in mind as I refine the UI
thanks for the feedback.its removed
No rush at all! Whenever you feel like diving back into these kinds of games, the door is open. Would be awesome to get some feedback from someone who appreciates the genre. and ill make sure to post the beta link when once its live