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Cake day: June 19th, 2023

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  • Tainted Grail honestly would probably be the closest feeling to a Bethesda game. I’ve played it, and it’s really fun. The magic feels good, but the two-handed fighting feels best imo, super beefy. It’s not quite as open as a Bethesda game, but there are plenty of choices, things to do and collect/craft, all kinds of little side quests to give you a good view into what life is like on the island.

    Another person brought up Lantern of the Laughless Saint, which is currently in development and I don’t think there’s a demo yet or if there will be. It does look pretty fun though.

    There’s also Sword Hero which is also in development by a single dev, but there’s a playable demo on steam and it’s looking like it’s gonna be pretty big. There’s directional physics-based combat, where if you turn your camera into the swing of your weapon you’ll do more damage, and you can target individual limbs; I believe it’ll have a semi-persistent world where people will remember if you’ve pissed them off before; it has Kenshi-like lore, where they live on a ringworld that has advanced technology around the place like automated medics and prosthetic limbs (there is dismemberment and you can lose your limbs); dragons and other fantasy monsters. Honestly it looks like it might be my next most anticipated game.

    Edit: there’s also GreedFall by Spiders (which just went under, so who knows how long their games will stay listed) and I really liked it. It’s third-person, and it plays a bit more like a mix between Dragon Age: Inquisition and a third-person hack-n-slash, but I got really drawn into the world and story as imo it just felt incredibly unique and something I hadn’t really experienced before.










  • If you want something similar to old Minecraft, there’s Vintage Story which is basically hardcore-hardcore Minecraft. From what I’ve seen and can tell, the age demographic for that group is about early-20s+ as it has much deeper mechanics than Minecraft does (like accurate temperature and insulation, block gravity and cave-ins, actually physically shaping items into other useful items via forging or knapping, etc.).

    I’ve only played for a bit, but it’s awesome. There’s a ton of mods for it already too.

    Edit: there’s also a chisel mechanic in the game so you can shape individual blocks however you want, mix different materials together to create cool patterns and looks, and the edited blocks act like they should; like water and fish will go under if you make a bridge, you can make funky stairs or “slopes” too.



  • I see 2 and 3 as one continuous story. Lord Cutler Beckett is basically the personification of capitalism and industrialism. He spends his time killing or taking over these “free” people who all do whatever they want whenever they want with no masters and no one telling them what to do, and subjugating them under the yoke of the changing new world.

    Idk I’m kinda high right now. I like Beckett as a villain, because he represents certain aspects of the human spirit and he is at the end just a dude. He’s not an immortal squid-man and he’s not an undead were-skeleton.