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Joined 15 days ago
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Cake day: June 23rd, 2026

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  • Sorry the only 3d game I ever made was a Doom clone, and it was pretty bad lol. I don’t really know what a voxel even is, I kind of just do things by feel haha.

    I I’ll definitely try out Godot, I kind of just gave up on making any games when I switched to Linux about 7 years ago. It’ll be cool if it works










  • I had this exact problem with games like Doom Eternal. Even in easy mode, I really struggled with that game because I only could play one mission per week or two. So I’m rolling into the final boss battle having forgotten how to use the chainsaw or the grenades or flamethrower, and I just get my ass kicked. I spend 45 minutes dying and relearning the game, 15 minutes playing, and then I have to stop again.

    Thankfully in that game you can just use cheats like infinite lives, but many games have no cheats or easy mode. I still have no idea how I got to the final boss in Bloodborne and Sekiro, I think I just cheesed the A.I. lol




  • Oh yes that’s right, you awakened a traumatic repressed memory where I keep all my games on a secondary SSD and because I installed either snap or flatpak (can’t remember), it just shit itself and failed to work properly. Took me ages to figure that out.

    It would be nice if there was actually good native Linux games. Imagine how buttery smooth they would run. Valve games one of the reasons they’re so enjoyable is they run perfectly on Linux, chef’s kiss. But they made the steam deck so it would be silly if they didn’t



  • Zarobi@aussie.zoneOPtoGames@lemmy.worldI Hate Native Linux Games
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    4 days ago

    I don’t get noticeable FPS hits or graphical issues with Proton. In fact, in many cases Proton actually outperforms Windows in FPS.

    I don’t think many people are willing to mess with that symlink stuff to be honest, I know I’d only do it if I had a really good reason to. But I’m not a Linux expert, I don’t really understand that kind of stuff and would probably fuck up my game or system if I tried. I know enough to read and mostly comprehend commands that I’m copy pasting into terminal




  • Yeah exactly. At first glance native = better; probably because we have had so much experience with non-native stuff being garbage, like Electron apps and such. But Proton Is Not an Emulator, it actually is much more clever than that.

    You end up with the opposite of what you initially expected, where you’re asking each individual developer to target an environment they’re not familiar with, probably can’t easily test, and for very little renumeration. If anything it’s surprising some developers even manage to make good native Linux versions at all.

    It’s much better IMO to rely on the very smart people working on WINE / Proton to handle the compatibility layer, where all that Linux specific knowledge can be put to the most efficient use. Especially because Linux isn’t just one thing, it’s like a billion things, so it’s really not an easy task at all.

    In my mind the only thing that could be done is to make Proton’s job easier in some way. Like if more games used Vulkan instead of DX11, that would probably help compatibility between all OS’, right? Maybe or maybe not, I’m not particularly knowledgeable about the details of that kind of stuff.


  • Zarobi@aussie.zoneOPtoGames@lemmy.worldI Hate Native Linux Games
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    4 days ago

    I see, that’s very confusing and interesting, thank you.

    Generally I just try to install things “normally” if possible, like for Steam I just went to their website and downloaded the installer. I often get weird file system and audio and other problems with flatpak and snap, so I just decided one day to avoid those sources if possible lol