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Cake day: June 14th, 2023

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  • I think it’s a fair criticism. The combat/random encounters are generally the most tedious part of any jRPG but certainly FF in particular. There are some really unique and interesting random battles or areas where the constant battling is intense and exciting rather than annoying, but they are rare.

    Overall though, I think the rest of FF7 more than makes up for it. I can certainly understand not being able to get past that though, although I’m curious how far you got. The game goes through a lot of different “stages”, which is one of the things I like about it, but it means the gameplay while you’re stuck in Midgar is quite distinct from the open world, and becomes distinct again once you get access to the Golden Saucer, or the airship, or into Midgar again.


  • FF has been steadily turning from actual role playing games where the gameplay was once in the driver’s seat and the scenes and story add spice and flavor, to vaguely interactive “cinematic experiences” where the story being endlessly shoved down your throat is the purpose, and the gameplay is just a repetitive distraction from the real novelty which is the crazy stories and cutscenes they come up with.

    Ironically FF7 itself was probably the beginning of that trend, thanks to the ability of Playstation CDs to hold so much FMV compared to the limits of ROMs at the time. They dove in headfirst and never looked back, and that came to define the franchise from that point forward. 3 Discs of FMV was pretty over-the-top for their first release on the platform, but the franchise’s addiction to relentless cinematics never waned, it only increased. And the relegation of gameplay being put in the passenger seat, then the back seat, then the trunk, then dragged behind the vehicle to its inevitable death as the art and story become the sole focus became more pronounced with each new entry in the series.

    I loved FF7 (and 8, and somewhat less 9, and even 10, and 12 have some redeeming qualities) but the steady and continuous trend away from compelling gameplay towards visual spectacle is abundantly clear.

    I haven’t played an FF game since 12, remakes or otherwise, and I don’t plan to. I’ve read the writing on the wall, and I see who they’re making games for, and it’s not me. Maybe it’s other people. Maybe it’s themselves, I don’t know. All I know is it’s not me. I have no interest.


  • Split DNS typically refers to splitting the DNS results of a single, existing DNS server depending on who asks it, which is not what you want here, because that same server would be serving both external clients and internal ones and would need to differentiate between them.

    You want an internal DNS server JUST for your own LAN, and its full-time job is very simple: to have all your local machines pointed at it for DNS, then it will either pretend it’s authoritative and return the proper local IPs for whatever name you ask it for that’s supposed to be on the local network, OR it forwards any other requests it doesn’t consider itself “authoritative” for onwards to your Adguard or other DNS provider to get a real authoritative external IP in response.

    The very simplest option for a bare-bones, basic DNS server that will do what you need is dnsmasq. Here is the default sample config for reference. Simply leave all “dhcp” related settings in the config commented out and you’ll probably also want to set:

    • no-hosts (won’t use the /etc/hosts file)
    • resolv-file (an /etc/resolv.conf style file that tells it what actual nameservers to use for all other queries)
    • and either address=/sub.domain.tld/192.168.1.1 (for the subdomain and everything under it)
    • or host-record=sub.domain.tld,192.168.1.1 for only that specific subdomain exactly

    Then change all your local DNS servers to point at dnsmasq’s IP address (you typically would do this at whatever device is handing out IPs on your network with DHCP, for example the router)

    I think that’s pretty much it.


  • Among several other things, yes, that is indeed one of my bugbears, I could name countless others too.

    But like I implied it’s not just one specific bad decision for me, just the general attitude and direction of the developers. Not that they’ve lost the plot completely, but that they just have a specific plot in mind that diverges pretty significantly from mine and it is never going to satisfy me. Every time it updates the feeling grows that it’s always going to be a struggle to get the game I want to play out of Avorion’s future, that I’m always going to have to be plastering mods over top of the decisions I don’t like, and it’s just… exhausting.



  • The purpose of the health check is to allow docker itself to talk to whatever service is running on the container to make sure it’s always responding happily, connected to everything it needs to be connected to for proper operation, and is not overloaded or stuck somehow.

    Docker does this by pretending to be a web browser, and going to the specified “health check URL”. The key thing I think you’re missing here is that the health check URL is supposed to be a URL that, ideally, runs on your container and does some meaningful checks on the health of your service, or at the very least, proves that when you connect to it, it is able to serve up a working static page or login page or something (which doesn’t actually prove it’s working completely, but is often good enough)

    Now, you’re probably wondering why this isn’t automatic, and the answer is because there’s no standard “health check URL” that fits all services. Not all services even respond to URLs at all, and the ones that do may have different URLs for their health checks, they may need different hostnames to be used, etc.

    By setting health check URL to example.com, basically what you’re doing is constantly testing whether the real-world website https://example.com/ way over there somewhere is working, and as long as it is, docker assumes your container is fine. Which it might be, or it might not be, it has no idea and you have no idea, because it’s not even attempting to connect to the container at all, it’s going to the URL you specified, which is way out there on the internet somewhere, and this effectively does nothing useful for you.

    It’s understandable why you probably thought this made sense, that it was testing network connectivity or something, but that is not the purpose of the health check URL, and if you don’t have a meaningful URL to check, you can probably just omit or disable the healthcheck in this case. Docker only uses it to decide if it needs to restart the container or alert you of the failure.



  • Avorion… like, don’t get me wrong, I’ve got 1,200+ hours in it, and on paper it still features literally everything that is like digital crack cocaine to me… but the updates and changes just keep going in directions that don’t interest me, at all, and even though they’re not explicitly bad per se, I find myself overwhelmed with disappointment about what the updates could’ve been, and I just become less interested, and end up playing less and less, to the point that I never even bothered installing it in 2025 and still don’t have it installed and when I do install it I generally just play it for a little bit and quickly become bored and disillusioned and end up going back to the X series or something to scratch the itch that it’s just not scratching for me anymore.







  • They don’t expect to win today, or tomorrow, and when (not if) they lose, they aren’t just going to walk away. These things are indications of how much they are committing to this. This is how a long-term destabilization campaign starts. They have taken over much of our country’s media already. They are going to use that to continue legitimizing these efforts, inflaming public opinion with rhetoric, emphasizing negative events, and shifting the overton window towards a future where the idea of “dependence” is itself automatically considered bad and wrong, the question will no longer be whether Alberta should be independent, but how independent should they be, what kinds of autonomy do they need. And spoiler: it will only increase. The demands will only increase. The autonomy expectations will only increase. Because they’re being intentionally fueled. They’re not organic, but they become organic because people start to absorb it through osmosis from their surroundings.

    Will they ultimately succeed? I don’t know, I don’t think anyone can know, but I do know we need to take this threat seriously. Because it’s not going to stop, and they can afford to spend a lot more instigating it than we probably will to defend against it.


  • cecilkorik@lemmy.catoSelfhosted@lemmy.worldWhat else should I selfhost?
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    1 month ago

    Before you even start, consider adopting an ‘infrastructure as code’ approach. It will make your life a lot easier in the future.

    Start with any actual code: If you have any existing source code, get it under git version control immediately, then prioritize getting it into a git hub like forgejo to make your life easier in the future. Make a git repository for your infrastructure documentation, and record (and comment/document too if you’re feeling ambitious) every command you run in a txt file or an md file or a script, and do that as religiously as you can while you’re setting up all this self-hosted stuff. You may want to dig it up later to try and remember exactly what you did or in case stuff goes wrong and you need to back off and try again. It might seem pointless now, but a year from now, you’ll thank me.

    Especially prioritize getting your git stuff moved into a self-hosted forgejo if any of your stuff is hosted on the microsoft technoplague called github.