For all the good things about Trails there’s a lot of flaws as well. There’s a lot of weak plot lines, reused assets (lack of npc variety being one) and there’s quite a few logical leaps happening as the series has progressed. The games are ambitious for sure, but let’s not pretend that hasn’t had its own shortcomings.
For me Trails as a series is very much a case of being better than the sum of its individual parts, and that’s great, but you’re vastly overselling the importance of this series. I enjoy both Trails and Final Fantasy, but it’s wild to put them on the same field like this. Square Enix has more than 4000 employees. Falcom has about 80, I think. The scale is so wastly different.
For all the good things about Trails there’s a lot of flaws as well. There’s a lot of weak plot lines, reused assets (lack of npc variety being one) and there’s quite a few logical leaps happening as the series has progressed. The games are ambitious for sure, but let’s not pretend that hasn’t had its own shortcomings.
For me Trails as a series is very much a case of being better than the sum of its individual parts, and that’s great, but you’re vastly overselling the importance of this series. I enjoy both Trails and Final Fantasy, but it’s wild to put them on the same field like this. Square Enix has more than 4000 employees. Falcom has about 80, I think. The scale is so wastly different.