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Joined 3 years ago
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Cake day: July 31st, 2023

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  • There’s a few of them. Notably, the guy who didn’t care that AI art is built on the back of copyright violations getting pissy about his AI-generated art not being eligible for copyright.

    But more importantly here, I don’t think most artists in the gaming industry are in much of a position where they can stand by their artistic integrity. If every publisher pushes studios into using AI to be more “productive”, the choice becomes between slopping or starving—and most people don’t like starving.

    We as consumers are the only ones that can afford to push back against this shit. Our survival doesn’t rely on buying DLSS 5 games so we have the ability to boycott them to send a message.


  • It’s the same for me.

    I don’t care if somebody uses Claude or Copilot if they take ownership and responsibility over the code it generates. If they ask AI to add a feature and it creates code that doesn’t fit within the project guidelines, that’s fine as long as they actually clean it up.

    I’m more concerned with the admitted OpenClaw usage. That’s a hydrogen bomb heading straight for a fireworks factory.

    This is the problem I have with it too. Using something that vulnerable to prompt injection to not only write code but commit it as well shows a complete lack of care for bare minimum security practices.




  • Literally create all the service problems by normalizing launcher DRM

    I hate DRM as much as the next person, but if Steam didn’t exist and digital downloads still became a thing, there would still be launcher DRM. Thanks to corporate greed, DRM is an inevitability in the industry.

    Games distributed on DVD were packed with DRM fuckery, needing to be inside the computer to launch and using kernel-level drivers to enforce it. Before DVDs, you had games on floppy disks. Those came with physical codewheels that the player had to use to decode a password before it would start the game.


  • even their precious HL’s engine was IIRC a rewrite or fork of the one for Quake

    IIRC, even the HL2 engine was just an improvement on the HL1 engine with a commercial physics engine bolted on top.

    Much like Google used to, Valve doesn’t really do anything new. They take existing ideas and remove the rough edges to provide a more polished experience than what is already available.

    To their credit, that’s exactly why they succeeded with most of their ventures. Gabe Newell understands consumers well enough to know that most people don’t care about anything other than user experience. Or, as he put it, “piracy is a service problem”.




  • A thought experiment:

    Suppose, for something to “better” or “worse”, it would have to surpass some absolute threshold of “goodness”. This would mean “betterness” is no longer transitive with “worseness”.

    If this were the case, then it’s possible for American colonization to still be worse than Danish colonization without Danish colonization being better than American colonization. Neither would meet the requirement for being “better” and as such are incomparable, but both would be meet the requirement of being “worse” and can be compared in that respect.





  • Mac is very similar to Linux in that it comes with bash (these days zsh) and a lot of the command line tools you’d expect on Linux, including gcc

    No it doesn’t.

    The gcc command is a wrapper for clang, and the clang command is a stub that runs an executable used to install the “Xcode Command-Line Tools”

    It also uses the BSD coreutils, rather than the GNU coreutils present on most Linux distros. The two are only compatible up to functionality defined by the POSIX standard, and anything beyond that is an inconsistent mess.

    Windows is more difficult. The command line is very different (it inherits from DOS instead of Unix like both Mac and Linux). It doesn’t come with Python pre-installed

    If you limit yourself to not using WSL, sure. WSL 2 runs an actual Linux kernel with the same Linux executables you would find on any other distro.

    It’s still Windows and full of telemetry and AI garbage nobody wants, but it somehow manages to have better Linux compatibility than macOS.


  • From the perspective of the Kohler toilet camera being the sender and the Kohler shit-reviewing service being the recipient, TLS can technically be end-to-end encryption. As long as the shit-reviewing server is doing the TLS termination itself—and not Cloudflare or a reverse proxy—that meets the definition insofar as only the two communicating parties having the ability to see the cleartext. That’s assuming the server has disk encryption and no employee has access to it while the disk is unlocked.

    Kohler calling it E2EE is still disingenuous as fuck regardless of my above hypothetical, however.