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Joined 3 years ago
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Cake day: July 11th, 2023

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  • Absolute platinum tier brain-dead take.

    The only “morons” around here are people who loudly and proudly share the same stupid disinfo, and try to disparage those that actually trying to keep this hobby from completely going down the shitter.

    No one’s trying to take away your ability to buy and play digital games, so why the fuck are you advocating doing so for those that prefer physical media?

    Has your dumb-ass not yet realised that physical media means competitive pricing, due to Sony’s online store needing to compete with B&M sales, as well as the 2nd hand market?

    Once that’s taken away, and you’re stuck with “dynamic targeted pricing” of $70+ dollars for years-old titles - if you can even still purchase them - maybe then, the couple of brain cells floating around in that massive waste of space between your ears might just manage to find each other, and it will finally dawn on you just how hard you’re now getting fucked over.

    Oh, and by-the-way - removing digital-only titles and DLC from the sales metrics, something like ~50% of game sales are still through physical media.







  • You’re right, we tend to distill value per dollar - but that’s a 2-dimensional equation: games can either be longer but more expensive - or shorter and cheaper.

    As an extreme example, I have gotten so much value out of games like Minecraft and Vampire Survivors that my cost-per-hour played is in single-digit cents. Neither is pretty (graphically), and both were very cheap early-access titles when I bought them.

    Comparatively, I can’t think of any recent AAA releases have had anywhere near the level of replayability of indie passion projects.

    Bit of a tangent, but I personally think the gaming experience peaked in the PS3/X360 era - and the industry has been largely treading water ever since. Nothing that’s come out over the last two console generations couldn’t have been done on those earlier platforms (albeit with lower graphical fidelity).




  • It’s weird that I’m actively rooting for China to do it’s thing and begin to rapidly pump out cheap memory modules in such high volumes that they are able to over-satiate demand and put a downward pressure on pricing.

    Before anyone tries to accuse me of copium or some other affliction, I would like to remind you that this is EXACTLY China’s modus operandi for the past 20-something years.

    Both Samsung & SK Hynix were just in the news for issuing their DRAM division staff annual bonuses of well over $300K USD from a 10-15% pool of operating profits. The margins are there for China to squeeze once their manufacturing capability catches up - and it’s catching up very quickly.




  • Master System 2
    Super Nintendo
    Game Boy
    PlayStation
    PlayStation 2
    GameBoy Advance SP
    PlayStation Portable
    PlayStation 3
    New 3DS
    Steam Deck

    I honestly think the 3DS was probably the most disappointing; I bought it on a whim 2nd hand from EB Games along with a copy of a Pokémon game (I don’t remember which). Mechanics hadn’t evolved much since Pokémon Blue, and the experience was kinda “meh” overall.

    I also dabbled with a few other games, but nothing gripped me. The only saving grace for that console was that it rapidly appreciated in value since my purchase (like 5x?) due to the relative rarity of that particular colorway.