

I mix, my server and laptop are nixos but I use an arch variant on my desktop. Mostly I do this because of various pain points with nixos and gaming.


I mix, my server and laptop are nixos but I use an arch variant on my desktop. Mostly I do this because of various pain points with nixos and gaming.


Well that seems like a fairly big deal.


Literally all of the arguments in this post apply equally to people freshly out of high school, except that most of them won’t have well-paying jobs already. But then again, if an adult has a well-paying job why are they thinking about going back to school?


To be fair trial and error and RNG are just par for the course with classic roguelikes, but learning how to manage all that is part of the appeal. Nethack and Dungeon Crawl Stone Soup are probably the two best-supported old classic roguelikes out there. Honorable mentions for Dwarf Fortress, which basically abandoned its roguelike mode in favor of a fortress simulator, and UnReal world, which is a weird outdoor primitive survival game that’s a testament to one man’s obsession.
There are also more modern offerings like Tales of Maj’Eyal, Caves of QUD, and Dungeons of Dredmor that are fully faithful roguelikes with either more modern graphics or QOL upgrades.


Started playing Spelunky HD again the other day, the sequel is better but the original is still fun to revisit.
Morrowind and Fallout: New Vegas sometimes. I’ve tried playing the original two Fallout games but I keep bouncing off the first hour or two.
Some Guilty Gear XX AC+R with a friend – we would love to play some old Tekken games too but we’re both on PC so Tekken 7 is the oldest available.
Every once in a while I’ll play some Sacrifice, such an amazing game that’s dying for a remaster.


Big one is just walk more. If there’s anything near your house that you regularly drive to, start trying to walk there as much as possible.
I have a lot of trouble motivating for the gym and similar self-directed activities, so I find classes or semi-organized sports much easier to do consistently.


Actual paid services? Basically only Steam.
FOSS is the only software you can count on to not start nickel and diming you once the subscriber count starts to level out.


Having been in this position, sure, but I’ve also had to end relationships because the person transitioned in a direction I wasn’t attracted to. Communicating honestly and openly is the key, as it is for pretty much everything about interpersonal relationships.


A) that’s not a criticism… Every game in any defined genre is “just another x”.
B) I still think HK is superlative among its peers in many ways.
C) Ori is fine but is a lot more one-note than many games in the genre. The story is very derivative and the main interesting gameplay element is the mechanical way the jump works. The second game I really disliked, but the first one is unobjectionable.


Oh okay yeah on big hits there is a bit of hitstop.


Yeah the “for console” is doing a lot of heavy lifting here.


Mmm, there is a bit of knockback. There’s a trinket you can equip that basically eliminates that, but learning to deal with it is just part of the combat flow.


Hand-drawn animation, creative world and character designs, charming voice acting, abilities that are fun to use and combo in interesting ways, boss fights that are challenging but fair, a world that’s much bigger and stranger than it first appears, satisfying endings, a bunch of free DLC… Yeah you’ve got a point I can’t see why people like it either.


The Bioshock games are the most popular and least good of their spiritual franchise. Prey (2017) and System Shock 1 and 2 are all fantastic games. For story SS1 is my favorite, while Prey has the most developed gameplay (perhaps obviously given the release date). I still haven’t played more than a couple hours of SS2, but it’s a classic on the level of Deus Ex.
SS1 also has the distinction of being possibly the most influential game ever made. It’s bonkers how many systems and ideas it was the first to explore or use. A very faithful remake came out recently, with one for SS2 under development.


Your inability to deal with extremely minor setbacks is pretty funny given the content of the game. You got filtered by being too much like the protagonist, RIP


I hate NMS. I got gaslit into playing it again after people clamoring for years that they “fixed the game”. Big surprise, it’s still the same miles wide but micrometer-deep puddle that is was on launch.
Everything aspect of the game is clunky and frustrating and unsatisfying. Exploration is literally the only reason to play the game and even that manages to be stale and minimally exciting, which is truly impressive given the numbers on display. Within 45 seconds of landing on most planets you’ve seen everything there is to see on them, and the exceptions usually just mean another chore.
Sure, you can build a base, you can build up a fleet of ships, you can play with your friends… But to what end? All the ships handle the same, they just have more space or slightly better numbers. Combat is hilariously boring, and the ostensible goal of reaching the center of the universe becomes old far before you get even close. The story that exists is very “I’m 14 and this is sci-fi”, and they stretch it so hard that each crumb you’re given just feels insulting.


What was revolutionary about it? It was just a mid arena shooter.


You were probably a PC player. Halo was designed for the console experience, which is why (on top of massive marketing) it did so well. It really dragged shooter design into the mud for years, arguably we’ve never recovered.


Yeah… TotK is better, but I felt like I already burned out on how repetitive BotW was so I stopped after a couple hours. If I had only played the second game I bet I would have a more favorable opinion.
Any games that you can just run on Steam without issue will work fine, it’s when you have to start passing launch commands etc that things become more complicated. Most things are still possible but harder because you have to deal with the very unusual way Nixos stores its files. The specific thing that made me give up and go to CachyOS was trying to get gamescope working under wayland for Steam games – every way I tried, I was having to compromise on what I actually wanted. Also VR has been easier to play with, though it’s still far from Windows parity.