The production of the newest"DEAD OR ALIVE" series title has started! DEAD OR ALIVE is a fighting action game series, first released in 1996. So, this year m...
Best summary I can give: 3D-movement fighting game, very much based around having three heights of attack, and a few ways you can guard moves based on their height, as well as react to your opponent’s guard.
It’s mostly known for sexualized characters, some of which are visually on the “younger” side, and a very complex, DLC-driven, gacha-based method of unlocking other costumes for its roster. It shares a universe with the Ninja Gaiden games, so a few of those characters like Ryu Hayabusa appear as more than just cameos.
Best summary I can give: 3D-movement fighting game, very much based around having three heights of attack, and a few ways you can guard moves based on their height, as well as react to your opponent’s guard.
It’s mostly known for sexualized characters, some of which are visually on the “younger” side, and a very complex, DLC-driven, gacha-based method of unlocking other costumes for its roster. It shares a universe with the Ninja Gaiden games, so a few of those characters like Ryu Hayabusa appear as more than just cameos.
Is there any major depth to it or are the sexualized characters the main focus with everything just being a side piece to it?
It’s pretty good as a fighting game. Fast, fun and easy to learn.
I don’t want to be mean, but your best summary didn’t capture the counter system or the multi tiered stages. DOA rules as a fighting game.