Cyber Cafe@lemmy.world to Games@lemmy.worldEnglish · 18 hours agoSplinter Cell designer says “one of the difficulties with modern stealth games” is realistic lighting, as environments are now so much “harder to read”frvr.comexternal-linkmessage-square20linkfedilinkarrow-up1140arrow-down10
arrow-up1140arrow-down1external-linkSplinter Cell designer says “one of the difficulties with modern stealth games” is realistic lighting, as environments are now so much “harder to read”frvr.comCyber Cafe@lemmy.world to Games@lemmy.worldEnglish · 18 hours agomessage-square20linkfedilink
minus-squarepivot_root@lemmy.worldlinkfedilinkEnglisharrow-up13·14 hours agoThey also need red vision cones to show where the un-stealth area is.
They also need red vision cones to show where the un-stealth area is.