• iamthetot@piefed.ca
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    4 hours ago

    What was a shit show about ESO? I understand it was pretty successful and still receives support. It didn’t even have a bumpy launch like FO76, afaik.

    • Mika@piefed.ca
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      3 hours ago

      I used to play this game a whole fucking lot, like around 10 characters that are level capped, did pvp, some endgame pve etc. Did the vids about weird bg pvp builds even.

      I can’t say the game is shit, cause honestly, the core mechanics wise it’s good.

      But.

      A lot of buts.

      The more I was playing it, the more I was noticing how little shit the devs give. And when I say devs I don’t mean programmers. The whole team that magages and supports the game is atrocious. Most likely there aren’t even many of them there, so the project just funnels the resources elsewhere.

      Like, back back in the days, they created Cyrodiil - a huge open space PvP with castles, sieges and shit. It is supposed to be played with lots of players at the same time. The mere size of it and mechanics highly suggest that.

      Yet, the engine they have doesn’t allow them to. Since the start of the game they’ve moved all the computations to the backend, which made severe lags when the sides get around 50v50v50 online. Unplayable amount of lag.

      Yet, motherfuckers have great performance during the pvp events, which drives even more players (pvers) into pvp due to rewards. Cause you know, if you just put a better hardware into play, there are no issues.

      And I remember how they were banning people who were asking about pvp performance community managers on the stream, angrily saying that “they are working on it”, and that it would be there soon.

      Yet, when I’ve dropped the game and came back like 3 years later, they just restricted cyro to 30v30v30 or something like this to reduce the lag. There were no core changes ofc.

      They treat balance like something that can be fixed without any haste in like 3-6 month timeframe. And I mean there were 4 months of a set that was bugged and dealt twice the damage it should’ve by tooltip, it was everywhere. Then when they nerf things, it’s to the fucking floor, straight into the garbage bin.

      And also they randomly rework shit all the time. Like change the numbers on everything across the board cause they ran some spreadsheet math. Or unite weapon and spell damage stats to allow hybrid builds (now all builds are hybrid cause why not). This ruins builds as well as ruining balance, and not always result in a better gameplay.

      And yeah also, they don’t listen to any feedback. Even from their beta server. Cause by the time they put it there, they are on the schedule to release it to prod in several weeks and they only do the bugfixes.

      So, idk, yeah, they make some new maps, new quests, new ways to grind, but this is basically a lifeline.