Back into the Grim Dawn we go!

  • zod000@lemmy.dbzer0.com
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    17 hours ago

    Yeah, I’ve been forced to use the evade skill to avoid the slow highly telegraphed attacks from some enemies that can knock me down below half health. Werewolf doesn’t add any stats by default, so it mostly handles it by a healthy amount of attack damage converted to health. That works well most of the time, but as it is still a melee class the extra bite of ground effects (think aether, poison, or fire on the ground) since the update are now rarely things you can sit still in for more than a moment. Those were always something to avoid, but they seem a bit tweaked now. I definitely feel like I am kiting more bosses than I normally would be.