[DevLog] New Age Cartel — Solo Dev Project & Public Beta Soon!
Hey all! 👋
For the past couple of months, I’ve been hard at work solo-developing New Age Cartel—a modern PBBG / text-MMO designed with a slick, responsive UI, deep player-driven economy systems, and custom artwork.
Core features are coming together, and Public Beta testing will be opening soon! 🎉
Feature Highlights:
Central Dashboard: Real-time character stats, profile tracking, syndicate status, and daily login rewards.
Tiered Operations & Missions: Scale up from petty street jobs to high-tier syndicate operations with custom atmospheric art.
PvP & Rivalries: Target lists, stat-driven combat calculations, player contracts, and live rival battles.
Underworld Training: Upgrade facilities from underground rings to private compounds to boost Strength, Guard, Agility, and Precision.
In-Game Stock Market: Dynamic market charts, corporate ticker tracking, and interactive investment portfolios.
What to Expect in the Beta
Looking for active feedback to polish things before the full release:
Balance & Economy: Testing progression pacing, combat formulas, and market balancing.
Multiplayer Systems: Testing group mechanics, territory battles, and community features under load.
QoL & Player Feedback: Ironing out UI flow, catching edge-case bugs, and taking feature requests.
If you enjoy modern browser games and text-based RPGs, keep an eye out for the testing link dropping soon. Would love to hear your initial thoughts or questions below!


Since it’s Lemmy, might be a good idea to add an AI usage disclaimer, whether you use it or not, just explicitly mention it.
The post does definitely sound and smell very AI-ey.
thansk for the heads up i’ll make sure to add an ai usage discliamer next time
Or you could be honest hit that nifty little edit button and actually be upfront about it. Instead of being sketchy AF and just trying to side step the obvious question.