[DevLog] New Age Cartel — Solo Dev Project & Public Beta Soon!

Hey all! 👋

For the past couple of months, I’ve been hard at work solo-developing New Age Cartel—a modern PBBG / text-MMO designed with a slick, responsive UI, deep player-driven economy systems, and custom artwork.

Core features are coming together, and Public Beta testing will be opening soon! 🎉

Feature Highlights:

Central Dashboard: Real-time character stats, profile tracking, syndicate status, and daily login rewards.

Tiered Operations & Missions: Scale up from petty street jobs to high-tier syndicate operations with custom atmospheric art.

PvP & Rivalries: Target lists, stat-driven combat calculations, player contracts, and live rival battles.

Underworld Training: Upgrade facilities from underground rings to private compounds to boost Strength, Guard, Agility, and Precision.

In-Game Stock Market: Dynamic market charts, corporate ticker tracking, and interactive investment portfolios.

What to Expect in the Beta

Looking for active feedback to polish things before the full release:

Balance & Economy: Testing progression pacing, combat formulas, and market balancing.

Multiplayer Systems: Testing group mechanics, territory battles, and community features under load.

QoL & Player Feedback: Ironing out UI flow, catching edge-case bugs, and taking feature requests.

If you enjoy modern browser games and text-based RPGs, keep an eye out for the testing link dropping soon. Would love to hear your initial thoughts or questions below!

  • Praise@lemmy.worldOP
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    8 hours ago

    thanks for the questiosn first heist are cartel based so you have to perform heist with your cartel members , cartels are unlocked at lvl 15 so players dont need to worry about that and hesit are also time based depending on the risk tier for now i havent really implemeted deep features in teh heist as i would like to get players feedback first before implemeting what players might not like and as for the game it has 3 paths depending on your playstyle if you are a pvp main then their an enforcer path but it comes with some downside like you cant earn lot of cash like other paths so each path is built to suit a players playstyle but with the beta testing ill gather suggestions to improve the game more