• yeehaw@lemmy.ca
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    4 days ago

    If it’s all vibe coded, couldn’t be that hard to make this work in Linux or with proton? I don’t use windows.

      • yeehaw@lemmy.ca
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        4 days ago

        Fuck yeah, thanks. I was playing this briefly on shad4 or whatever the emulator was on my deck. Ran a bit rough. Can’t wait to try this out!

    • psx_crab@lemmy.zip
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      4 days ago

      Workaround is installing the game(if need to be installed) with Bottles(preferably in a location you can access), then add it to Steam as a non-steam game, change the compatibility layer to “experimental” or anything, then launch. I did this to the OG GTA:SA just a few days ago, and it works like a charm. You can also try using Bottles to launch it but i haven’t tried it.

      • Lileath@lemmy.blahaj.zone
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        4 days ago

        I’m too lazy for installing bottles, I just launch the game installer directly with the steam compatibility. One less piece of software to update.

          • Lileath@lemmy.blahaj.zone
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            2 days ago

            I just tried it a while ago after fucking up somewhere with the installation of bottles because I figured that there was a chance it might work and until now I never had a problem with it. The only annoying thing for me was that I have to remove the installer from steam if I don’t want to clog my list of games with them and that I need to manually make the game’s page look good on steam afterwards. The only thing I miss on linux for gaming is playnite that one at least found the metadata for you.

    • Funkt4st1c@lemmy.world
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      4 days ago

      I usually use Lutris; it automatically uses whatever GE wine version but you can direct it to use whatever Proton version youd like.

      • yeehaw@lemmy.ca
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        4 days ago

        For sure, same here, but my heads at this was vibe coded to work on windows. It’s bound to have quirks and because if that, I feel it increases the chances of glitches using compatibility layers.