We all know that Boomer Shooters are stylized FPS games that’s taking inspiration from Doom. But what about stylized TPS games? And what games would you recommend
We all know that Boomer Shooters are stylized FPS games that’s taking inspiration from Doom. But what about stylized TPS games? And what games would you recommend
GTA is a racing game, because you have cars. Breath of the wild is a third person shooter, because you have a bow and can shoot. Is that where are at? Oh did I already mention that Breath of the Wild is a Jump’n Run too, because you can jump and run? As said, the shooting element of Tomb Raider is not what it makes to be a Tomb Raider. Therefore calling it a shooter is wrong. It is an Action Adventure. You totally ignore the context in what we are discussion:
3rd person shooter equivalent be to “Boomer Shooters”
And Tomb Raider is not that. The shooting element doesn’t matter for the genre it is in. Off course games can be categorized in one or more genres. But depending on the game, its not important for the genre.
You clearly misunderstood the question OP is asking. Doom is the granddaddy of “boomer shooters.” OP is asking what the granddaddy of TPS are, not what TPS games are similar to boomer shooters. And Tomb Raider is literally defined as a 3rd person shooter action adventure game by Eidos themselves, making it one of the earliest games that could have been the basis of inspiration for others in the genre.
It’s also ironic you keep wanting to use “GTA is a racing game” as an argument. You do realize that GTA originally was born from a racing game, right?
Are you seriously considering GTA is a racing game now? omg are you actually trolling?
Are you illiterate? Because I did not say that it is a racing game.
Are you dumb? Because this is a mockery of you, because your dumb reasoning. With your logic, you have to conclude that GTA is a racing game. Especially now you come up with the argument it was born from a racing game. Why would you else specifically point that out?
Wait you also said Doom is an RPG.
Grand Theft Auto’s development started off originally as a racing game, but it had a gimmick where the cops would chase you. In play testing of one of the first iterations of that design, the cops were insanely OP and would mob you to death. They thought this was so much more fun than a boring race, that it changed the entire design of the game to what GTA1 eventually launched as.
I pointed it out because I found it amusing.
I also never said Doom was an RPG. Tho, arguably, Strife was the first crossover between an FPS and an RPG; it was built on the Doom engine.
Tomb Raider is not a boomer shooter for third person shooters. And surely not comparable to what DOOM did for shooters. You conflict Action Adventure with shooters. Clearly you misunderstand what these genres are. As in your opinion GTA is a racing game and Zelda a boomer shooter with Jump’n Run elements. That’s not how genres work.
There is no Boomer shooter equivalent for third person shooters. That’s the simple truth. And Tomb Raider is surely not one either. Because the shooting element doesn’t matter for the game, not that I compare it to literal boomer shooter. You completely misunderstand the replies too.
You really don’t get how inspiration and evolution work or, again, what the premise of the topic actually is, do you? If you think Tomb Raider hasn’t been wildly influential on multiple genres, you must be too young to have actually played the original games or to know the landscape of gaming at the time.
Just because I do not agree with you does not mean I’m young. Tomb Raider just does not fit the description of 3rd person shooter equivalent be to Boomer shooters what Wolfenstein 3D, DOOM and Quake did for the genre. In fact, there is a chance that I’m even older than you. But age doesn’t matter for opinions about genres.