

That’s pretty low for a AAA game lol
Resident goofball. Freaky furry. Silly little guy who’s not so little. 🇧🇱🇺🇪. Pansexual. Husky. Woof. 🐶
If anything I post makes you think instead of laugh: You read it wrong, dummy.


That’s pretty low for a AAA game lol


FO4 is almost there if you play it in Survival mode.


The point is to get super high and hang out on toxic planets for the trippy colors.


Shattered Horizon was fucking sick as hell until they started messing with classes and eventually just broke the game entirely. It was a NASA Punk zero G FPS made by a benchmark app company with fairly realistic bullet physics. Balance was basically just using the shotgun mode on your gun since you’re in space there’s no drop or damage falloff making it able to snipe a wall of bullets at people a few kilometers away 🤣


At least you can turn off Steam’s startup ads. I forgot those even were a thing until you mentioned it since I haven’t seen them in years.


That would be dope. And it’s not like they couldn’t pull it off either; this is the same dev that gave us Max Payne. Now I am imagining Jesse diving and slowing down time while kicking Hiss ass. 🤣


It really is insane how there really aren’t a whole lot of 6DOF games when Descent was such a huge success. The only way to really get that kinda action most of the time is with space sims like Elite Dangerous; and it’s not really the same being out in open space vs tiny mine shafts and cramped space stations.


We almost had an OTS shooter set in StarCraft’s universe… I wonder what life would have been like if Ghost actually came out in 2005. 🤔


Because they only have Playstation consoles and keep their eyes and ears shut to anything not on Playstation, so they haven’t heard how bad of a game it is.
Edit: Lemmy: Home of all 12 Starfield fans. 🤣


Esoteric Ebb
It’s Disco Elysium, but you’re a cleric in D&D in a nutshell.


Just don’t be lazy and retroactively buy one a year ago before the shortages and AI RAM issues. It’s not that hard. Just invent a time machine. 🤷♂️


How the hell would it have connected to MGS and not just Metal Gear? 🤨
And Ground Zeroes was always planned as a separate game to MGS5. They were supposed to release at the same time, but 5’s development got delayed.


But then kinda does it again in MGSV.


I literally said the exact opposite of the last panel.
Brainless fun is still brainless, regardless of being fun. The fun part was never in question.


I’d argue that at least since the 90s their games have had the same level of simplicity and hand holding
What games in the 90s had tutorials that were not “here’s every basic obstacle in the game on the first level; figure it out?” One of the best video game tutorials of all time is World 1-1 in Super Mario Bros and it does it without even telling you anything.
A lot of “complexity” and “difficultly” of their older games stemmed from developers not knowing how to make a game approachable or easy to understand because gaming was in its infancy
By the time Nintendo started making video games, the video games industry was over 20 years old. Not to mention literally thousands of years of game design in the form of not video games that existed before video games.
Breath of the Wild or Tears of the Kingdom have physics and cooking systems that are far more complex than any of their old games.
We’re talking complexity of the challenges in the game; not the complexity of the programming that goes into it here. What would make it more complex and challenging to not be smooth brained is making the physics puzzles more challenging and the cooking system more than just selecting what you want to throw in the pot and getting a little cutscene of it cooking. It’s the difference between making potions in Skyrim vs making potions in Kingdom Come Deliverance 2.


I think the Nintendo fanboys need to take a step back and look what is actually being said.
They are smooth-brained games for smooth-brained players. As in they are basic, simple, and hand-holdy. There is no challenge. You basically do not need a brain to enjoy Nintendo games.
That isn’t meant to imply they can not be enjoyable. But there was a time when Nintendo made games that were way more complex than anything they have made in the last few years.


lol
They literally make games for the lowest common denominator and everything on the Switch 1 and 2 is so much worse than anything they’ve ever made prior to these systems. They look nice, but they are pretty brainless to play, geared toward young children, the elderly, and people who have never ever played a video game before.
Obsidian was never owned by Bethesda, tho they became a subsidary of Xbox Game Studios in 2018.
They have always kinda been an “on commission” type studio. Before The Outer Worlds 1, I don’t even know of any Obsidian developed game that wasn’t part of another big dev/publisher’s series (a lot of their titles are sequels).