I don’t game much anymore, but Canadian devs shouldn’t be ignored.

On mobile, Rebuild 3 is developed in Canada. Of course, Death Road to Canada was dreamed up by abguy from Kitchener Ontario and it kicks ass!

On all major platforms Ubisoft has some awesome games from their Canadian studios like the Farcry series (Ubisoft Montreal & Ubisoft Toronto), Rainbow Six Seige, For Honor, and Watch Dogs.

Dead by Daylight is also developed by a Canadian game studio.

Share your favourite Canadian developers and game studios!

  • I don’t really care too much about Ubisoft’s games, but everything Ubisoft Montreal, specifically, has made that I’ve played at least was polished really well. They even have some pretty neat ideas occasionally. It’s just that most of the games Ubisoft makes under any of their development studios tend to also be samey and not innovative outside of, like, multiplayer options that nobody even plays (despite having some bangers out there like Watch Dogs’ MP).

    • Showroom7561@lemmy.caOP
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      12 hours ago

      When I did game more, I gravitated towards Ubisoft games like Wildlands, the Division, Farcry, etc. Not sure if it was the aesthetic or gameplay, but I’ve got a lot of ubisoft games. Lol

      Granted, these games are developed by either the Canadian Studios or NotAmerican™ studios (Ubisoft Paris, etc.).

      Games in general have lost their innovation and have just become too enshittified to enjoy these days. I’m glad I was a gamer before all that.

      • masterspace@lemmy.ca
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        8 hours ago

        Games in general have lost their innovation and have just become too enshittified to enjoy these days. I’m glad I was a gamer before all that.

        If they’re too shitty to enjoy, why are you playing them?

        If you’re not playing them, how do you know they’re shitty?

        And regardless, how would you know that it’s not you who changed?

        • Showroom7561@lemmy.caOP
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          7 hours ago

          If they’re too shitty to enjoy, why are you playing them?

          Well, I don’t. And if I do, it’s like 98% less time spent playing them because it’s a frustratingly annoying experience.

          If you’re not playing them, how do you know they’re shitty?

          I’ve played them enough to know that I’m not a fan of the dark patterns they are based on.

          And regardless, how would you know that it’s not you who changed?

          Because I still enjoy games that predate enshittification.

          It may seem strange, but there was a time when you could load a game, not see ads, pop ups, loot drop screens, “seasons”, various coin and other casino-style minigames, and within a click or two, you’d be in multiplayer match or a single player (offline) experience.

          When a match was done, you could click “play again” and not have to go through anything else.

          Weapons or items were either given to you without endless grinding, or they were there to discover through natural, organic gameplay… Not programmed “carrot on a stick” gimmicks.

          I’m serious when I say I feel lucky to have experienced gaming before the industry turned to crap.

          That’s not to say that 100% of current games are awful, but they genuinely feel more like a waste of time and not something you can enjoy finishing at your leisure.