Destide@feddit.uk to Games@lemmy.worldEnglish · 1 year agoPop it in your calendarsfeddit.ukimagemessage-square72linkfedilinkarrow-up180arrow-down14
arrow-up176arrow-down1imagePop it in your calendarsfeddit.ukDestide@feddit.uk to Games@lemmy.worldEnglish · 1 year agomessage-square72linkfedilink
minus-squarepennomi@lemmy.worlddeleted by creatorlinkfedilinkEnglisharrow-up1·edit-255 minutes agodeleted by creator
minus-squareTabbsTheBat (they/them)@pawb.sociallinkfedilinkEnglisharrow-up2·1 year agoIndividual devs seem to generally manage better I think :3. It’s once the companies expand is that stuff starts going awry
minus-squarebrucethemoose@lemmy.worldlinkfedilinkEnglisharrow-up1·edit-21 year agoCoffee Stain’s another good example on the bigger end. It does seem like there’s a danger zone behind a certain size threshold. It makes me worry for Warhorse (the KCD2 dev), which plans to expand beyond 250.
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Individual devs seem to generally manage better I think :3. It’s once the companies expand is that stuff starts going awry
Coffee Stain’s another good example on the bigger end.
It does seem like there’s a danger zone behind a certain size threshold. It makes me worry for Warhorse (the KCD2 dev), which plans to expand beyond 250.