• dil@piefed.zip
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    1 day ago

    Don’t use best coding practices, do not make readable code following good naming/formatting standards, have it only make sense for you in the moment and require weeks to debug even by you

  • mriswith@lemmy.world
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    28 days ago

    The three people were replaced with a guy who used to work at EA. And one of their first announcements was an unprompted “we wont put loot boxes in the game”…

      • Kyden Fumofly@lemmy.world
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        28 days ago

        Although Kerbal space program 2 had major issues from the dev team, only for the publisher to pull the plug because of how bad the progress was, and leave the game in permanent early access.

        • sp3ctr4l@lemmy.dbzer0.com
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          28 days ago

          Uh, its more like a new publisher bought the IP, functionally fired almost all of the original dev team, and then hired a bunch of other people who had no idea how their insanely modified version of Unity worked…

          And then the idiot in charge just started spamming out extremely grand and difficult to implement new core functionalities… with a team of mostly newbies who had no idea how anything worked.

          So, basically, they started out where KSP started out… and would very obviously thus need years and years and years to get it out of Early Access / Alpha state… but it needed to make money NOW, and it didn’t, so everyone got laid off (other than the idiot in charge), and the game was functionally abandoned, but not totally abandoned, because MY IP MINE NO YOU CANT HAVE IT!!!

          Or… maybe not? With regard to the IP rights?

          Nobody seems to know who actually owns the KSP IP at this point.

          https://techdriveplay.com/2025/01/03/kerbal-space-program-2-a-tale-of-corporate-neglect-and-failure/

          • ByteJunk@lemmy.world
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            28 days ago

            I never understood the fixation on IPs. For a kick ass universe with amazing lore etc, ok sure.

            I mean I love Jeb and the gang as much as the next guy, but they’re not core to my enjoyment of KSP1. The mechanics were.

            • sp3ctr4l@lemmy.dbzer0.com
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              28 days ago

              lol, RIP Jebs 1 - 48395.

              But uh yeah, the… the lore is basically:

              We made some cute little dudes and dudettes that are… possibly animated, sapient fungi? Or something?

              Anyway they are sm0l and live in sm0l solar system.

              And they have a space program.

              And most of the characters are just obvious cutesy knock offs of famous humans in spaceflight.

              Woo!

              lol

    • kautau@lemmy.world
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      28 days ago

      It’s a canon event for any game company that achieves moderate success gets acquired by investors

      Very much not exclusive to the game industry

      • TabbsTheBat@pawb.social
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        28 days ago

        Individual devs seem to generally manage better I think :3. It’s once the companies expand is that stuff starts going awry

        • brucethemoose@lemmy.world
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          28 days ago

          Coffee Stain’s another good example on the bigger end.

          It does seem like there’s a danger zone behind a certain size threshold. It makes me worry for Warhorse (the KCD2 dev), which plans to expand beyond 250.

    • Dioxid3@lemmy.world
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      28 days ago

      It’s Krafton. Just look at what became of PUBG. I mean it’s an OK game and a lot of QoL came to it after all these years, but there hasn’t been any major meta shift in 5 years or so. Only recently they’ve started looking into how broken certain semiauto snipers are.

      Instead you are drowned in lootboxes and emotes

  • merc@sh.itjust.works
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    28 days ago

    Pop it in your calendars? Maybe I’m using calendars wrong, but mine aren’t filled with things I should avoid doing. But, I’m willing to learn. What date should I put “Don’t Buy Subnautica 2” on?

  • Signtist@bookwyr.me
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    28 days ago

    They did all this because they know that the vast majority of the playerbase will never hear about this, and many of those that do will either forget, or simply not care enough to boycott the game. We’re in an age of apathy across the board, with so much bad press that any given scandal just fades into the background noise.

  • Wolf@lemmy.today
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    28 days ago

    I am also boycotting Microsoft and every product from companies owned by them.

    Sure, that doesn’t leave a lot of games I can buy, but hey, Indie games are often the best games. Also I have a backlog so huge there will probably be peace in the middle east before I’m through with it.

    Besides if there is a game I really want to play, I hear there arrrrr still ways to do so without supporting genocide.

    • kingpoiuy@lemmy.world
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      28 days ago

      Linux gaming is really hot right now. Out of my 575 games on steam I can play 568 of them.

        • Derpgon@programming.dev
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          28 days ago

          Anything works really. Mint, Gentoo, Fedora, Arch all work - usually just need to install Steam and done, possibly install drivers using your package manager if it doesn’t come pre-installed. Hell, you can even do SteamOS or something like Bazzite or Nobara if i remember correctly.

          • Typhoonigator@lemmy.world
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            28 days ago

            I installed Mint recently but a lot of my games don’t show as playable. I’m not as tech-savvy as I was 20 years ago, so I’m not sure what I’m doing wrong. Any advice?

            • Wolf@lemmy.today
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              28 days ago

              A lot of times when a game isn’t listed as ‘playable’ on Steam, it simply means that particular game hasn’t been tested yet, and will probably still work just fine if you actually try and run it. The only real exceptions to that is games that require ‘kernel level anticheat’.

              Edit: Check those games out on protondb and see what that says. Since it’s a ‘crowdsourced’ platform, it’s often more up to date than Valve is.

                • Wolf@lemmy.today
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                  28 days ago

                  Not a problem at all. If you do end up having difficulties you might try a different distro, I’ve heard a few people complaining about Mint lately. In theory though it should work just fine.

                  In my personal experience every game I’ve tried to play works just as well or better than it does on Windows. Cyberpunk 2077, The Witcher 3, Prey, Red Dead Redemption 2, The Outer Worlds, No Mans Sky, Pathfinder Kingmaker, Pillars of Eternity 1 & 2, Divinity Original Sin 2, Skyrim SE, Fallout 4 & 76 etc. Even older games like Baldur’s Gate and the Original Fallout work great* :)

                  Edit: *The GOG versions, which I use the Heroic Games Launcher to play.

      • Wolf@lemmy.today
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        28 days ago

        Ditched Windows permanently 11 months ago for Pop-OS and couldn’t be happier. I’ve been a big Linux fan for years, but would always dual boot for gaming purposes.

        I’m so glad that isn’t necessary any longer. Almost feels cheating, being Microsoft free with Zero downsides and plenty of benefits.

        You may already know, but a lot of times when a game isn’t listed as ‘playable’ it just means that particular game hasn’t been tested yet and will likely still work just fine*, unless it requires kernel level anti cheat ofc

        Just so happens I’m boycotting that as well. If I wanted you to do shady shit to my OS, I’d have stayed on Windows.

        Edit: *Check the games not listed as playable on protondb and see what that says. Since it’s a ‘crowdsourced’ platform, it’s often more up to date than Valve is.

  • Gt5@lemmy.zip
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    28 days ago

    I feel like I’m the only person on the planet who thought Subnautica was boring and tedious. It was definitely not for me

    • Balinares@pawb.social
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      28 days ago

      Nah, that’s valid. I loved it to bits, myself, but what made me love it was how adroitly I felt it curated feelings of dread and sincere awe as I explored deeper and deeper; and that’s highly subjective. I hope you’re finding as much joy in your own fave games as I did in Subnautica!

    • ProdigalFrog@slrpnk.net
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      28 days ago

      I also wasn’t a fan, mainly due to how often you need to resupply to stay alive. You get a very small window of opportunity to do actual exploration before you need to go find more food and water, on top of gathering a bunch of other materials.

      I liked parts of it, but ultimately just got frustrated with the tedious parts and bailed.

      • cynar@lemmy.world
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        28 days ago

        That phase does end. The various vehicles allowed for exploration without returning to the surface, as do deep sea bases.

        At the same time, I fully understand why you feel that way. The crunch is required for the fear to be meaningful, it’s not everybody’s cup of tea.