Today’s game is The Legend of Zelda: The Wind Waker. Right now I only have access to my Steam Deck due to current events, and I wanted to kill some time and have kind of been craving this since Prey isn’t on the menu and I recently beat OoT. I’ve been putting it off because this game’s openings is one of its weaknesses for me. It’s just too long compared to OoT’s, which is just “Go in the tree, do the dungeon, kill a big ass spider. Get the fuck out of here”. Meanwhile Wind Waker’s opening feels like it drags on so long. Once you get out though? It’s so fucking good. Personally it’s no OoT for me. But it’s certainly comes really close.
I’ve been playing on the HD Version, and I don’t know if this is a Remaster issue, or just a CEMU issue, but the sky is so god damn bright. It looks like fucking Todd Howard designed it himself and cranked the bloom to max. I’m getting flash backs to the Ark Survival trailer. Despite being flashbanged though the sky is still utterly gorgeous.
I didn’t get very far, because like I mentioned, long ass opening. But I did get just before the forsaken fortress. I remember dreading that section because I just remember it taking away the sword.
Speaking of the sword, I wanted to talk about the combat real quick, which I think is an amazing evolution of Ocarina of Time’s. You get all these move combinations so it’s not just a button mash with an occasional jump attack. And the parry is a lovely addition. Depending on how tomorrow goes I may pick this back up tomorrow because I’d love to get out of the tutorial (and maybe one day move onto twilight princess)
Yayyyy my favorite LOZ game!
Have fun! :3
Wind Waker holds a special place in my heart after a summer where the Wi-Fi and the AC both went out and Wind Waker was the only game installed on my Wii U. It’s definitely my Second Favorite Zelda
I still wish you’d put the fucking game name in the title instead of big upping yourself about how many days you haven’t put the fucking name in the title.
I did that for a bit but had more people asking for me not to include the game in the title than asking me to do so
Sorry, was in a bad place. Thanks for the content.
It’s all good! I completely understand getting in a bad headspace from time to time, happens to the best of us
I can hear this picture.
OIIIIIIIIIIIIII
It lives rent free in my head. I’ll be going through my day and then suddenly… there it is. Like some brain worm that occasionally rears it’s head and reminds me to play Wind Waker
Same, but instead of Aryll I just head the Squid Hunt game guy. SPLOOOSH! KABOOM!
That guy’s sound effects always stood out to me for some reason. Like I don’t know why but they seemed oddly out of place for the game. Not in a bad way but in like a jarring way
Such is Aryll’s power. I am pretty sure she can invade people’s minds.
Exhibit A : just her being there is enough to change the background music in all of Outset Island to her theme.
On the subject of colours/lighting, not sure your emulator is to blame because this is one of two things I didn’t like about that remake, and I played it on Wii U. They made everything neon and cranked lighting effects to the max.
The other thing was removing the Tingle tuner, that was a lot of fun in coop on the GameCube, and replacing it with a soulless online message system that didn’t even last for the whole (very short) life of the console (because it was tied to miiverse, a service they killed after a few years).
The game does have a long intro, but IMO Twilight Princess was even worse. That game took forever to start.
I played originally on Wii U but wasn’t sure if it was like that on there. It’s a shame because other than the gaudy bloom I’d say the Wii U version is one of the best ways to play it in the modern age.
And I do agree with Twilight Princess. I have still never finished it. I’ll start it, and maybe make it through the opening, before somehow losing my save somehow. I’ve legit been through maybe 10 different save files at this point. It’s a shame because I want to give it a fair chance but I seem cursed to forever lose my TP Saves
IMO the cool thing about TP is the weirdness. There are those eerie choirs, even in the jingles, there are some quite grotesque designs, and a few quite disturbing and puzzling cutscenes.
It’s definitely the Zelda game for weird moods, maybe not as crazy as Majora’s Mask but more like a constant feeling of something being not right.
I have fond memories of Twilight Princess’s weirdness and art style because when it launched I was a young kid and my Dad played through the whole thing with me watching. That weird art style is so charming in a way
That long intro makes TP nice the first time you play it, or when you replay it after -holy moly- 18 years in my case.
But replaying it shortly after makes the intro pretty boring.
I love the visuals so much… I wish there were way more games out there looking like that, but at best it‘s (great) cell-shaded characters/monsters in a clay/plastic-looking world nowadays.
I think we’re definitely over due for the “Pixel Art” Indie game era to be over and instead move onto to trying to mimic things like this. Not that I have anything against the Pixel Artwork for games nor am I trying to make it “1 versus the other”, but it’s been going on too long and I feel like it’s starting to stagnate and make it harder to find stand out games
I think it‘s so dominant cause it‘s cheap and easy to make, and it runs on anything. I don‘t see it go anywhere anytime soon. But I hope some AA studios will try their hands on this style.
Definitely the reason. I suppose the runs on anything point I can appreciate considering my very first “gaming” device was hardly anything suitable for gaming
I hope you have a rom where the elevator in the tower of the gods works…imagine getting 80% through the game and then an elevator doesn’t work, and you can’t finish the game…
Oh god, is that an issue with ROMs for the HD edition? I hope so too, hopefully I can just swap save files over to a functional ROM. And if all else fails I can just say it ended there since it would be my second play through