I thought the weapons were samey until I saw some videos discussing it. The weapon combination system is crazy! Some of them genuinely feel unique, playable, and fresh (though I did not reason my way into any of these on my own).
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I am so excited to return to it and enjoy the DLC. It was a very satisfying base game.
Linearity hurts it a little bit, but I love the setting and mechanics. Feels really good, and in a different way than many fromsoft titles (at least how I played them). Worldbuilding worked for me, I wanted to spend more time with lore videos than I could find.
I hope it does well and we can see more entries in the series/universe.
(Standard souls warning: I don’t think this is a good first-entry into the souls games. I’m currently recommending “another crabs treasure” for that, and please go right for the accessability menu without shame.)
Artisian@lemmy.worldto Games@lemmy.world•90% of Games Developers Already Using AI in Workflows, According to New Google Cloud ResearchEnglish5·2 days agoNote that game dev is a setting where both users and developers already tolerate a fair bit of jank or bugs, and where having ideas is relatively cheap but iterating on them is not at all. It makes sense as a fit.
Artisian@lemmy.worldto Selfhosted@lemmy.world•Is there a selfhosted eBooks app that can do this?English6·4 days agowhoa that’s amazing. Jellyfin does everything.
Oh this I did not know! New with the DLC it seems?